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Sports Rules
Football
General Rules
There are several types of markets which will be resulted based on the score after the end of the quoted period (Interval; Half-Time; Regular-Time; Extra-Time; Penalty Shootout). This includes any added injury or stoppage time. Some of the markets and lines are settled in real time once they have reached their natural conclusion.
For abandoned matches markets that have not reached their natural conclusion yet will be automatically voided. However, the setting to leave such markets unsettled can be enabled by support for each client separately by request.
All markets on a postponed match will be treated as void if the event has been moved more than 48 hours into the future. However, if it is less than 48 hours then Shuffle will update the start-time of the event and leave the markets open.
If a market for an individual penalty is offered, but the penalty is not taken, then the market will be considered void.
A penalty shoot-out is considered as having gone to sudden death if the scores are tied after each team has taken their first five penalties.
Full-Time Markets
AAMS Second Half Correct Score
The market is resulted based on the second half time score. If the match is abandoned before the completion of the second half, then all markets will be void.
Asian Handicap
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
E.g. Lines:
AH 0:
If either team wins by any margin they (the winning team) are to be settled as the winning selection. In the event of a draw all bets are void and stakes are refunded.
AH 0.25:
Team giving a -0.25
- Win by any score - All bets on this selection are winners.
- Draw - Half the stakes are refunded on this selection. The other half of the stake is classed as a loser.
- Lose by any score - All bets on the selection are losers.
Team receiving +0.25
- Win by any score - All bets on this selection are winners.
- Draw - Half the stake is settled at the price of the chosen selection. The other half is refunded to the customer.
- Lose by any score - All bets on the selection are losers.
AH 0.5:
Team giving a -0.5
- Win by any score - All bets on this selection are winners.
- Draw - All bets on this selection are losers.
- Lose by any score - All bets on this selection are losers.
Team receiving a +0.5
- Win by any score - All bets on this selection are winners.
- Draw - All bets on this selection are winners.
- Lose by any score - All bets on this selection are losers.
AH 0.75:
Team giving a -0.75
- Win by 2 or more - All bets on this selection are winners.
- Win by exactly 1 - Half the stake is settled at the price of the chosen selection. The other half is refunded to the customer.
- Draw or lose by any score - All bets on this selection are losers
Team receiving a +0.75
- Draw or win by any score - All bets on this selection are winners.
- Lose by exactly 1 - Half the stake is refunded to the customer. The other half is classed as a loser.
- Lose by 2 or more - All bets on this selection are losers.
AH 1.0:
Team giving a -1.0:
- Win by 2 or more - All bets on this selection are winners.
- Win by exactly 1 - All bets on this selection are void and refunded to the customer.
- Draw or lose - All bets on this selection are losers.
Team receiving a +1.0:
- Win by any score or draw - All bets on this selection are winners.
- Lose by exactly 1 - All bets on this selection are void and refunded to the customer.
- Lose by 2 or more - All bets on this selection are losers.
Asian Handicap After “x” Minutes
The market is resulted straight after the corresponding minute has been reached. If the match is abandoned before the completion of the corresponding minute after the match has started, then the market will be resulted as void.
Please note that interval period starts with “x” minutes and 00 seconds and ends with “y” minutes and 59 seconds. E.g., Asian Handicap After 05 Minutes will include period from 00:00 to 04:59.
Away Team Clean Sheet
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
Away Team Exact Number of Goals
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Away Team Goals (Bands)
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Away Team No Bet
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Away Team Odd Or Even Goals
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Away Team to Score in Both Halves Yes/No We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
Away Team To Score Yes/No
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
Away Team to Win Both Halves Yes/No
The market is resulted either at the end of the 1st half (in case the away team fails to win it) or at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Away Team to Win Either Half Yes/No
The market is resulted either at the end of the 1st half or at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Away Team To Win To Nil
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
Away Team Total Goals Over/Under
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
Both teams to score and Total Goals Over/Under
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
Please also be advised that the lowest line offered for this market is 2.5.
Both Teams To Score
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
Both Teams to Score 2 or More Goals Yes/No
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
Both Teams to Score in Both Halves Yes/No
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
Clean Sheet
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Correct Score
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Double Chance
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Double Chance & Both Teams To Score
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Double Chance & Over/Under
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Draw No Bet
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
If regular time ends in a draw, then the market will be resulted as void.
Either Team to Win Yes/No
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Exact Number of Goals
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Goal Scored in the Next Minute Yes/No (1 Minute intervals)
Please be advised that separate market will be created for each corresponding period (1 – 1:59; 2 – 2:59 etc). Market is created before the start of each half and 1.5 minutes before the period quoted during the game. Market is automatically closed 30 seconds before the next quoting period start.
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the quoting period has started all markets that are yet to reach their natural conclusion shall be void. Please note that market is only available for regular time.
Goal Scored in the Next 5 Minutes Yes/No (5 Minute intervals)
Please be advised that separate market will be created for each corresponding period (1 – 6:59; 2 – 7:59 etc). Market is created before the start of each half and 1.5 minutes before the period quoted during the game. Market is automatically closed 30 seconds before the next quoting period start.
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the quoting period has started all markets that are yet to reach their natural conclusion shall be void. Please note that market is only available for regular time.
Half-time/Full-time
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Half With Most Goals
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Handicap With Tie
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Home Team Clean Sheet
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
Home Team Exact number of goals
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Home Team Goals (Bands)
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Home Team No Bet
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Home Team Odd Or Even Goals
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Home Team To Score Yes/No
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
Home Team to Score in Both Halves Yes/No We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
Home Team to Win Both Halves Yes/No
The market is resulted either at the end of the 1st half (in case the home team fails to win it) or at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Home Team to Win Either Half Yes/No
The market is resulted either at the end of the 1st half or at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Home Team To Win To Nil
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
Home Team Total Goals Over/Under
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
Match Result
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Match Result and Both Teams To Score
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Match Result and First Team To Score
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Match Result and Total Goals Over / Under
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Match to go to Extra Time and Goal Scored in Extra Time Yes/No
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned before the completion of fixture after the match has started, then the market will be resulted as void. Please note that own goals count.
Next Away Goal Time
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
Please note that interval period starts with “x” minutes and 00 seconds and ends with “y” minutes and 59 seconds. E.g., Period 11-20 will include time from 10:00 till 19:59.
Next Away Penalty to be Scored Yes/No
We adhere to settle the market in real time once it has reached its natural conclusion.
Please note that the market is created once an away penalty is confirmed by feed.
Next Goal Time
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
Please note that interval period starts with “x” minutes and 00 seconds and ends with “y” minutes and 59 seconds. E.g., Period 11-20 will include time from 10:00 till 19:59.
Next Home Goal Time
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
Please note that interval period starts with “x” minutes and 00 seconds and ends with “y” minutes and 59 seconds. E.g., Period 11-20 will include time from 10:00 till 19:59.
Next Home Penalty to be Scored Yes/No
We adhere to settle the market in real time once it has reached its natural conclusion.
Please note that the market is created once a home penalty is confirmed by feed.
Next Team To Score
Please note that Numbered Market will be created based on current score. E.g., First Team to Score in the beginning, Second Team to Score after a goal etc.
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
No Draw Both Teams To Score
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
No Draw Both Teams To Score - Yes/No
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Odd or Even Total
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Rest of Match Asian Handicap
The market is considering only quoted period (new market appears after every confirmed goal). The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Rest of Match Result
The market is considering only quoted period (new market appears after every confirmed goal). The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Rest of Match Total Goals Over / Under
The market is considering only quoted period (new market appears after every confirmed goal). We adhere to settle these mcarkets in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Result After “x” Minutes
The market is resulted straight after the corresponding minute has been reached. If the match is abandoned before the completion of the corresponding minute after the match has started, then the market will be resulted as void.
Please note that interval period starts with “x” minutes and 00 seconds and ends with “y” minutes and 59 seconds. E.g., Result After 10 Minutes will end at 09:59.
Team Not to Score
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
Team To Score
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
To Win To Nil
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Total Goals Over/Under
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
E.g. Lines:
O/U 2.0:
Under:
- Bets win if there is either 0 or 1 goal scored in the match. If there are two goals exactly then the stake is returned. Bets lose if there are three or more goals scored in the match.
Over:
Bets win if there are three or more goals scored in the match. If there are two goals exactly the stake is returned. Bets lose if there is 0 or 1 goal scored in the match.
O/U 2.25:
Under:
Bets win if there is either 0 or 1 goal scored in the match. If there are two goals exactly half the stake will win and half will be returned. Bets lose if there are three or more goals scored in the match.
Over:
Bets win if there are three or more goals scored in the match. If there are two goals exactly half the stake will be returned and half will be lost. Bets lose if there is 0 or 1 goal scored in the match.
O/U 2.5:
Under:
Bets win if there are 0, 1 or 2 goals scored in the match. Bets lose if there are three or more goals scored in the match.
Over:
Bets win if there are three or more goals scored in the match. Bets lose if there are 0, 1 or 2 goals scored in the match.
O/U 2.75:
Under:
Bets win if there are 0, 1 or 2 goals scored in the match. If there are three goals exactly half the stake will be returned and half will be lost. Bets lose if there are four or more goals scored in the match.
Over:
Bets win if there are four or more goals scored in the match. If there are three goals exactly half the stake will win and half will be returned. Bets lose if there are 0, 1 or 2 goals scored in the match.
Total Goals Over/Under After “x” Minutes
The market will be resulted either once it has reached its natural conclusion or straight after the corresponding minute. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
Please note that interval period starts with “x” minutes and 00 seconds and ends with “y” minutes and 59 seconds. E.g., Total Goals Over/under After 05 Minutes will include period from 00:00 to 04:59.
Which Team to Score
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
Half-Time Markets
AAMS Half-Time Correct Score
The market is resulted based on the half time score. If the match is abandoned before the completion of the first half, then all markets will be void.
Away Team First Half Clean Sheet
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
Half-time Asian Handicap
The market is resulted based on the half time score. If the match is abandoned before the completion of the first half, then all markets will be void.
Half-time Away Team Exact Number of Goals
The market is resulted based on the half time score. If the match is abandoned before the completion of the first half, then all markets will be void.
Half-time Away Team Goals Over / Under
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned before the completion of the 1st half, then the market will be resulted as void. Please note that own goals do count.
Half-time Both Teams to Score
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
Half-Time Correct Score
The market is resulted based on the half time score. If the match is abandoned before the completion of the first half, then all markets will be void.
Half-time Double Chance
The market is resulted based on the half time score. If the match is abandoned before the completion of the 1st half, then the market will be resulted as void.
Half-time Draw No Bet
The market is resulted based on the half time score. If the match is abandoned before the completion of the first half, then all markets will be void.
If the first half ends in a draw, then the market will be resulted as void.
Half-time Clean Sheet
The market is resulted based on the half time score. If the match is abandoned before the completion of the first half, then all markets will be void.
Half-time Exact Number of Goals
The market is resulted based on the half time score. If the match is abandoned before the completion of the first half, then all markets will be void.
Half-time First Team To Score
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
Half-time Handicap
The market is resulted based on the half time score. If the match is abandoned before the completion of the 1st half, then the market will be resulted as void.
Half-time Handicap With Tie
The market is resulted based on the half time score. If the match is abandoned before the completion of the first half, then all markets will be void.
Half-time Home Team Exact Number of Goals
The market is resulted based on the half time score. If the match is abandoned before the completion of the first half, then all markets will be void.
Half-time Home Team Goals Over / Under
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned before the completion of the 1st half, then the market will be resulted as void. Please note that own goals do count.
Half-time Away Team to Score Yes/No
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned before the completion of the 1st half, then the market will be resulted as void. Please note that own goals do count.
Half-time Away Team to Win to Nil Yes/No
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned before the completion of the 1st half, then the market will be resulted as void. Please note that own goals do count.
Half-time Away Team Total Goals Odd or Even
The market is resulted based on the half time score. If the match is abandoned before the completion of the first half, then all markets will be void.
Half-time Away Team Total Goals (Bands)
The market is resulted based on the half time score. If the match is abandoned before the completion of the 1st half, then the market will be resulted as void.
Half-time Double Chance and Both Teams to Score
The market is resulted based on the half time score. If the match is abandoned before the completion of the first half, then all markets will be void.
Half-time Double Chance and Total Goals Over/Under
The market is resulted based on the half time score. If the match is abandoned before the completion of the first half, then all markets will be void.
Half-time First Team To Score
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned before the completion of the 1st half, then the market will be resulted as void. Please note that own goals do count.
Half-time Home Team to Score Yes/No
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned before the completion of the 1st half, then the market will be resulted as void. Please note that own goals do count.
Half-time Home Team to Win to Nil Yes/No
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned before the completion of the 1st half, then the market will be resulted as void. Please note that own goals do count.
Half-time Home Team Total Goals Odd or Even
The market is resulted based on the half time score. If the match is abandoned before the completion of the first half, then all markets will be void.
Half-time Home Team Total Goals (Bands)
The market is resulted based on the half time score. If the match is abandoned before the completion of the 1st half, then the market will be resulted as void.
Half-time Next Team To Score
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
Half-time Odd or Even Total
The market is resulted based on the half time score. If the match is abandoned before the completion of the 1st half, then the market will be resulted as void.
Half-Time Result
The market is resulted based on the half time score. If the match is abandoned before the completion of the first half, then all markets will be void.
Half Time Result and Both Teams To Score
The market is resulted based on the half time score. If the match is abandoned before the completion of the 1st half, then the market will be resulted as void.
Half-time Result and Total Goals Over/Under
The market is resulted based on the half time score. If the match is abandoned before the completion of the 1st half, then the market will be resulted as void.
Half-time Total Goals (Bands)
The market is resulted based on the half time score. If the match is abandoned before the completion of the 1st half, then the market will be resulted as void. Please note that own goals do count.
Half-Time Totals Over/Under
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned before the completion of the 1st half, then the market will be resulted as void. Please note that own goals do count.
Home Team First Half Clean Sheet
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
Rest of First Half Result
The market is considering only quoted period (new market appears after every confirmed goal). The market is resulted at the end of 1st half. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Rest of First Half Total Goals Over / Under
The market is considering only quoted period (new market appears after every confirmed goal). We adhere to settle these markets in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Second Half Away Team Clean Sheet Yes/No
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Second Half Away Team Exact Number of Goals
The market is resulted based on the score in the 2nd half. If the match is abandoned before the completion of the 2nd half, then the market will be resulted as void.
Please note that market uses user defined bands principle.
Second Half Away Team to Score Yes/No
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Second Half Away Team to Win to Nil Yes/No
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Second Half Away Team Total Goals Odd or Even
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time, then the market will be resulted as void.
Second Half Away Team Total Goals Over/Under
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Second Half Away Team Total Goals (Bands)
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Second Half Both Team To Score
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time, then the market will be resulted as void.
Second Half Clean Sheet
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time, then the market will be resulted as void.
Second Half Correct Score
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time, then the market will be resulted as void.
Second Half Draw No Bet
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time, then the market will be resulted as void.
Second Half Double Chance
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time, then the market will be resulted as void.
Second Half Double Chance and Both Teams To Score
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time, then the market will be resulted as void.
Second Half Double Chance and Total Goals Over/Under
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time, then the market will be resulted as void.
Second Half Exact Number of Goals
The market is resulted based on the score in the 2nd half. If the match is abandoned before the completion of the 2nd half, then the market will be resulted as void.
Please note that market uses user defined bands principle.
Second Half First Team to Score
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Second Half Asian Handicap
The market is resulted based on the score in the 2nd half. If the match is abandoned before the completion of the 2nd half, then the market will be resulted as void.
Second Half Handicap
The market is resulted based on the score in the 2nd half. If the match is abandoned before the completion of the 2nd half, then the market will be resulted as void.
Second Half Home Team Clean Sheet Yes/No
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Second Half Home Team Exact Number of Goals
The market is resulted based on the score in the 2nd half. If the match is abandoned before the completion of the 2nd half, then the market will be resulted as void.
Please note that market uses user defined bands principle.
Second Half Home Team Total Goals Odd or Even
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time, then the market will be resulted as void.
Second Half Home Team Total Goals Over/Under
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Second Half Home Team to Score Yes/No
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Second Half Home Team to Win to Nil Yes/No
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Second Half Home Team Total Goals (Bands)
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Second Half Odd or Even Total Goals
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time, then the market will be resulted as void.
Second Half Result
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time, then the market will be resulted as void.
Second Half Result And Both Teams to Score
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time, then the market will be resulted as void.
Second Half Result and Total Goals Over/Under
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time, then the market will be resulted as void.
Second Half Total Goals (Bands)
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Extra-Time Markets
Asian Handicap After Extra Time (including normal time goals)
The market is resulted at the end of extra time. If the match is abandoned before the completion of extra time after it has started, then the market will be resulted as void.
Correct Score After Extra Time (including normal time goals)
The market is resulted at the end of extra time (including normal time goals). If the match is abandoned before the completion of extra time after it has started, then the market will be resulted as void.
Correct Score At Extra Time Half-time (including normal time goals)
The market is resulted based on the extra time half-time score (including normal time goals). If the match is abandoned before the completion of the first extra time half, then all markets will be void.
Extra Time Asian Handicap (excluding normal time goals)
The market is resulted at the end of extra time, based on the score of Extra-time (excluding normal time goals). If the match is abandoned before the completion of extra time after it has started, then the market will be resulted as void.
Extra Time Correct Score (excluding normal time goals)
The market is resulted at the end of extra time, based on the score of Extra-time (excluding normal time goals). If the match is abandoned before the completion of extra time after it has started, then the market will be resulted as void.
Extra Time Half-time Asian Handicap (excluding normal time goals)
The market is resulted at the extra time half time, based on the score of Extra-time 1st half (excluding normal time goals). If the match is abandoned before the completion of extra time after it has started, then the market will be resulted as void.
Extra Time Half-time Correct Score (excluding normal time goals)
The market is resulted at the extra time half time, based on the score of Extra-time 1st half (excluding normal time goals). If the match is abandoned before the completion of extra time after it has started, then the market will be resulted as void.
Extra Time Half-time Result (excluding normal time goals)
The market is resulted at the extra time half time, based on the score of Extra-time 1st half (excluding normal time goals). If the match is abandoned before the completion of extra time after it has started, then the market will be resulted as void.
Extra Time Half-time Total Goals Over / Under (excluding normal time goals)
We adhere to settle these markets in real time once it has reached its natural conclusion. Please note that market includes only goals scored in the 1st half of extra-time. If the match is abandoned after the ET has started all markets that are yet to reach their natural conclusion shall be void.
Extra Time Next Team To Score (excluding normal time goals)
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the Extra time has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
Extra Time Next Team To Score (including normal time goals)
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the Extra time has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
Extra Time Result (excluding normal time goals)
The market is resulted at the end of extra time, based on the score of Extra-time (excluding normal time goals). If the match is abandoned before the completion of extra time after it has started, then the market will be resulted as void.
Extra Time Total Goals Over / Under (excluding normal time goals)
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the Extra time has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
How Will the Tie Be Decided
The market is resulted at the end of the match, based on the format at: After the Regular Time/Extra-time/Penalty Shootout. If the match is abandoned before the completion of fixture after the match has started, then the market will be resulted as void.
Match to go to Extra Time and Goal Scored in Extra Time Yes/No
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the Extra time has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
Numbered Away Shoot-out Penalty to be Scored Yes/No
Market is created at the start of Penalty Shootout. Two lines are always available. Each Penalty will have corresponding number in its name (First; Second; Third etc). Corresponding line will be closed once Penalty is about to be taken. Numbered Penalty which was created but not taken, will be resulted as Void
We adhere to settle the market in real time once it has reached its natural conclusion.
Numbered Home Shoot-out Penalty to be Scored Yes/No
Market is created at the start of Penalty Shootout. Two lines are always available. Each Penalty will have corresponding number in its name (First; Second; Third etc). Corresponding line will be closed once Penalty is about to be taken. Numbered Penalty which was created but not taken, will be resulted as Void
We adhere to settle the market in real time once it has reached its natural conclusion.
Result After Extra Time (including normal time goals)
The market is resulted at the end of extra time. If the match is abandoned before the completion of extra time after it has started, then the market will be resulted as void.
Result At Extra Time Half-time (including normal time goals)
The market is resulted based on the extra-time half time score (including normal time goals). If the match is abandoned before the completion of the first extra-time half, then all markets will be void.
Total Goals At Extra Time Half-time Over / Under (including normal time goals)
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
Total Goals After Extra Time Over / Under (including normal time goals)
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void. Please note that own goals count.
To Win Tie / Trophy
The market is resulted at the end of the match, based on the format at: After the Regular Time/Extra-time/Penalty Shootout. If the match is abandoned before the completion of fixture after the match has started, then the market will be resulted as void.
Corner Markets
Please note that Corners awarded but not taken do not count in settlement purposes. Except for two markets:
Corner Awarded in the Next Minute Yes/No (1 Minute intervals)
Corner Awarded in the Next 5 Minutes Yes/No (5 Minute intervals)
Which both are resulted once Corner is Awarded.
Away Team Corners (Bands)
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Away Team Total Corners Over/Under
We adhere to settle these markets in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Away Team Total Corners Odd or Even
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Corner After Next
We adhere to settle these markets in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Corner Asian Handicap
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Corner Awarded in the Next Minute Yes/No (1 Minute intervals)
Please be advised that separate market will be created for each corresponding period (1 – 1:59; 2 – 2:59 etc). Market is created before the start of each half and 1.5 minutes before the period quoted during the game. Market is automatically closed 30 seconds before the next quoting period start.
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the quoting period has started all markets that are yet to reach their natural conclusion shall be void. Please note that market is only available for regular time.
Please note that market is resulted in accordance with timestamp when Corner was Awarded (not Taken)
Corner Awarded in the Next 5 Minutes Yes/No (5 Minute intervals)
Please be advised that separate market will be created for each corresponding period (1 – 6:59; 2 – 7:59 etc). Market is created before the start of each half and 1.5 minutes before the period quoted during the game. Market is automatically closed 30 seconds before the next quoting period start.
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the quoting period has started all markets that are yet to reach their natural conclusion shall be void. Please note that market is only available for regular time.
Please note that market is resulted in accordance with timestamp when Corner was Awarded (not Taken)
Corners Handicap With Tie
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Home Team Corners (Bands)
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Home Team Total Corners Odd or Even
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Home Team Total Corners Over/Under
We adhere to settle these markets in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Next Corner Team
We adhere to settle these markets in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Team With Most Corners
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Total Corners (Bands)
We adhere to settle these markets in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Total Corners Odd Or Even
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Total Corners Over/Under
We adhere to settle these markets in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Card Markets
Note that in respect of these parameters and the corresponding markets a yellow card counts as 10 points and a red card counts as 25 points. If a player is sent off for a second bookable offence, the second yellow / red counts as 25 points, with the earlier booking still counting as 10, so that player would register a total of 35 points for the match (the same as if he were booked and then subsequently given a direct red card).
Away Team Total Cards Odd or Even
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Away Team Total Cards Over/Under
We adhere to settle these markets in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Bookings Points Handicap With Tie
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Card Asian Handicap
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Card Awarded in the Next Minute Yes/No (1 Minute intervals)
Please be advised that separate market will be created for each corresponding period (1 – 1:59; 2 – 2:59 etc). Market is created before the start of each half and 1.5 minutes before the period quoted during the game. Market is automatically closed 30 seconds before the next quoting period start.
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the quoting period has started all markets that are yet to reach their natural conclusion shall be void. Please note that market is only available for regular time.
Please note that market is resulted in accordance with timestamp when Card was Awarded by referee.
Card Awarded in the Next 5 Minutes Yes/No (5 Minute intervals)
Please be advised that separate market will be created for each corresponding period (1 – 6:59; 2 – 7:59 etc). Market is created before the start of each half and 1.5 minutes before the period quoted during the game. Market is automatically closed 30 seconds before the next quoting period start.
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the quoting period has started all markets that are yet to reach their natural conclusion shall be void. Please note that market is only available for regular time.
Please note that market is resulted in accordance with timestamp when Card was Awarded by referee
Home Team Total Cards Odd or Even
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Home Team Total Cards Over/Under
We adhere to settle these markets in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Next Carded Team
Every Card (despite its colour) is counted as 1 Card. We adhere to settle these markets in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Team With Most Bookings Points
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Total Bookings Points (Bands)
We adhere to settle these markets in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Total Bookings Points Over/Under
We adhere to settle these markets in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Total Cards (Bands)
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Total Cards Odd or Even
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Total Cards Over / Under
Yellow card counts as 1, red card counts as 2. Second yellows are ignored for settlement purposes (e.g., maximum card count per player is 3).
We adhere to settle these markets in real time once it has reached its natural conclusion.
Settlement will be made with reference to all available evidence to cards shown during the scheduled 90 minutes play. Any card shown after the full-time whistle has been blown will be disregarded.
Cards shown to non-players (e.g., managers, substitutes or substituted players who play no subsequent part in the game) do not count towards the total.
In the event of a match being abandoned before 90 minutes have been played then all bets will be void unless settlement of bets is already determined.
Player Markets
Anytime Goalscorer
The market is resulted at the end of regular time, any selection that does not take part in the match will be void. Please note that own goals do not count.
If the match is abandoned before half time, then all markets will be voided regardless of whether the outcome has already been determined. If the match is abandoned in the second half, then only the goalscorers from the first half will be resulted.
In cases of 0-0 result after Regular Time end. All the selections, which were offered, will be lost.
Extra Time Next GoalScorer (excluding normal time goals)
Any selection that does not take part in the match will be void. Please note that own goals do not count. Please note that own goals do not count. If the “first” goal is an own goal “First” Goalscorer will stay unresulted.
If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Extra Time Next GoalScorer (including normal time goals)
Any selection that does not take part in the match will be void. Please note that own goals do not count. If the “first” goal is an own goal “First” Goalscorer will stay unresulted.
If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Next Away Team GoalScorer
Any selection that does not take part in the match will be void. Please note that own goals do not count. Please note that own goals do not count. If the “first” away team goal is an own goal - “First” Away Team Goalscorer will stay unresulted.
If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Next Home Team GoalScorer
Any selection that does not take part in the match will be void. Please note that own goals do not count. Please note that own goals do not count. If the “first” homr team goal is an own goal - “First” Home Team Goalscorer will stay unresulted.
If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Next Goalscorer
Any selection that does not take part in the match will be void. Please note that own goals do not count. Please note that own goals do not count. If the “first” goal is an own goal “First” Goalscorer will stay unresulted.
If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Player To Score A Hat Trick
The market is resulted at the end of regular time, any selection that does not take part in the match will be resulted as void. Own goals do not count. If the match is abandoned before the completion of regular time, then the market will be resulted as void.
Player To Score Two Or More Goals
The market is resulted at the end of regular time, any selection that does not take part in the match will be resulted as void. Own goals do not count. If the match is abandoned before the completion of regular time, then the market will be resulted as void.
Ice Hockey
General Rules
There are several types of markets which will be resulted based on the score after the end of quoted period (Period; Regular time; Overtime; Penalty Shootout). Some of the markets and lines are settled in real time once it has reached its natural conclusion.
For abandoned matches markets that has not reached their natural conclusion yet will be automatically voided. However, the setting to leave such a market unsettled can be enabled by support for each client separately by request.
All markets on a postponed match will be treated as void if the event has been moved to more than 48 hours in the future. However, if it is less than 48 hours then Shuffle will update the start-time of the event and leave the markets open.
Regular time markets:
60 Minutes Betting
This market is resulted at the end of the regular time. If the match is abandoned before the completion of regular time, then the market will be resulted as void.
Away Team Exact Number of Goals (60 Minute Betting)
This market is resulted at the end of the regular time, or when the maximum number of goals is reached by the away team. If the match is abandoned before the completion of the game, then the market will be resulted as void.
Please note that market works using user pre-defined bands.
Away Team to Win to Nil Yes/No (60 Minute Betting)
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Away Team Total Goals Odd or Even (60 Minute Betting)
This market is resulted at the end of the regular time. If the match is abandoned before the completion of regular time, then the market will be resulted as void.
Away Team Total Goals (60 Minute Betting)
This market is resulted at the end of the regular time, or when the maximum number of goals is reached by the away team. If the match is abandoned before the completion of regular time, then the market will be resulted as void.
Please note that market works using user pre-defined bands.
Away Team Total Match Goals (60 Minute Betting) Over/Under
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Both Teams To Score (60 Minutes Betting)
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Both Teams To Score Twice (60 Minutes Betting)
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Correct Score (60 Minutes Betting)
This market is resulted at the end of the regular time. If the match is abandoned before the completion of regular time, then the market will be resulted as void.
Double Chance (60 Minutes Betting)
This market is resulted at the end of the regular time. If the match is abandoned before the completion of regular time, then the market will be resulted as void.
Draw No Bet (60 Minutes Betting)
This market is resulted at the end of the regular time. If the match is abandoned before the completion of regular time, then the market will be resulted as void.
Exact Number of Goals (60 Minutes Betting)
This market is resulted at the end of the regular time, or when the maximum number of goals is reached. If the match is abandoned before the completion of the game, then the market will be resulted as void.
Handicap 3-Way (60 Minutes Betting)
This market is resulted at the end of the regular time. If the match is abandoned before the completion of regular time, then the market will be resulted as void.
Home Team Exact Number of Goals (60 Minute Betting)
This market is resulted at the end of the regular time, or when the maximum number of goals is reached by the home team. If the match is abandoned before the completion of the game, then the market will be resulted as void.
Home Team to Win to Nil Yes/No (60 Minute Betting)
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Home Team Total Goals Odd or Even (60 Minute Betting)
This market is resulted at the end of the regular time. If the match is abandoned before the completion of regular time, then the market will be resulted as void.
Home Team Total Goals (60 Minute Betting)
This market is resulted at the end of the regular time, or when the maximum number of goals is reached by the home team. If the match is abandoned before the completion of regular time, then the market will be resulted as void.
Home Team Total Match Goals (60 Minute Betting) Over/Under
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Match Result & Both Teams to Score (60 Minutes Betting)
This market is resulted at the end of the regular time. If the match is abandoned before the completion of regular time, then the market will be resulted as void.
Match Result and Total Goals Over / Under (60 Minute Betting)
The market is resulted at the end of regular time. If the match is abandoned before the completion of regular time after the match has started, then the market will be resulted as void.
Puck Line (60 Minutes Betting)
This market is resulted at the end of the regular time. If the match is abandoned before the completion of regular time, then the market will be resulted as void.
Race to 2 Goals (60 Minutes Betting)
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
Race to 3 Goals (60 Minutes Betting)
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
Race to 4 Goals (60 Minutes Betting)
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
Team to Score Next Goal (60 Minutes Betting)
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Total Goals (60 Minute Betting)
This market is resulted at the end of the regular time, or when the maximum number of goals is reached. If the match is abandoned before the completion of the game, then the market will be resulted as void.
Please note that market works using user pre-defined bands.
Total Goals Odd or Even (60 Minute Betting)
This market is resulted at the end of the regular time. If the match is abandoned before the completion of regular time, then the market will be resulted as void.
Total Match Goals (60 Minutes Betting) Over/Under
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Will there be Overtime
This market is resulted at the end of the regular time. If the match is abandoned before the completion of regular time, then the market will be resulted as void.
Winning Margin (60 Minute Betting)
This market is resulted at the end of the regular time. If the match is abandoned before the completion of regular time, then the market will be resulted as void.
Please note that market works using user pre-defined bands.
Period markets:
Current Period Away Team to Win to Nil Yes/No
This market is resulted at the end of the corresponding period. If the match is abandoned before the completion of corresponding period, then the market will be resulted as void.
Current Period Both Teams to Score
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the corresponding Period has started and market did not reach its natural conclusion, then it shall be void.
Current Period Correct Score
This market is resulted at the end of the corresponding period. If the match is abandoned before the completion of corresponding period, then the market will be resulted as void.
Current Period Double Chance
This market is resulted at the end of the corresponding period. If the match is abandoned before the completion of corresponding period, then the market will be resulted as void.
Current Period Either Team To Score Yes/No
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the corresponding Period has started and market did not reach its natural conclusion, then it shall be void.
Current Period Exact Number Of Goals
This market is resulted at the end of the corresponding period. If the match is abandoned before the completion of corresponding period, then the market will be resulted as void.
Please note that market works using user pre-defined bands.
Current Period Handicap Result
This market is resulted at the end of the corresponding period. If the match is abandoned before the completion of corresponding period, then the market will be resulted as void.
Current Period Home Team to Win to Nil Yes/No
This market is resulted at the end of the corresponding period. If the match is abandoned before the completion of corresponding period, then the market will be resulted as void.
Current Period Money Line
This market is resulted at the end of the corresponding period. If Period ends with a draw, market will be resulted as Void. If the match is abandoned before the completion of corresponding period, then the market will be resulted as void.
Current Period Puck Line
This market is resulted at the end of the corresponding period. If the match is abandoned before the completion of corresponding period, then the market will be resulted as void.
Current Period Total Goals Over/Under
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the corresponding Period has started, all markets that are yet to reach their natural conclusion shall be void.
Current Period Winner 3 Way
This market is resulted at the end of the corresponding period. If the match is abandoned before the completion of corresponding period, then the market will be resulted as void.
Markets that include Overtime and/or Shootout:
The markets that include Overtime and Shootout will be resulted by the Shuffle Sports Team by adding on a single goal to the team who wins the shoot-out.
Away Team Exact Number of Goals
This market is resulted at the end of the game, or when the maximum number of goals is reached by the away team. If the match is abandoned before the completion of the game, then the market will be resulted as void.
Please note that market works using user pre-defined bands.
Away Team to Win to Nil Yes/No
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
Away Team Total Goals Odd or Even
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is finished after the Shootout, relevant lines will be resulted by adding 1 goal to the winning team. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
Away Team Total Goals
This market is resulted at the end of the game, or when the maximum number of goals is reached by the away team. If the match is abandoned before the completion of the game, then the market will be resulted as void.
Please note that market works using user pre-defined bands.
Away Team Total Match Goals Over/Under
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is finished after the Shootout, relevant lines will be resulted by adding 1 goal to the winning team. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
Correct Score (Inc OT & Shootout)
Market will be resulted after the end of the match. If the match is finished after the Shootout, relevant lines will be resulted by adding 1 goal to the winning team. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
Exact Number of Goals
This market is resulted at the end of the game, or when the maximum number of goals is reached. If the match is abandoned before the completion of the game, then the market will be resulted as void.
Please note that market works using user pre-defined bands.
When Will The Game End
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
Home Team Exact Number of Goals
This market is resulted at the end of the game, or when the maximum number of goals is reached by the home team. If the match is abandoned before the completion of the game, then the market will be resulted as void.
Please note that market works using user pre-defined bands.
Home Team to Win to Nil Yes/No
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
Home Team Total Goals Odd or Even
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is finished after the Shootout, relevant lines will be resulted by adding 1 goal to the winning team. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
Home Team Total Goals
This market is resulted at the end of the game, or when the maximum number of goals is reached by the home team. If the match is abandoned before the completion of the game, then the market will be resulted as void.
Please note that market works using user pre-defined bands.
Home Team Total Match Goals Over/Under
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is finished after the Shootout, relevant lines will be resulted by adding 1 goal to the winning team. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
Match Result and Total Goals Over / Under
The market is resulted at the end of the game. If the match is abandoned before the completion of game after the match has started, then the market will be resulted as void.
Match to go to Shootout
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
Money Line
Market will be resulted after the end of the match (including OT and PS). If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
Puck Line
Lines that will reach their natural conclusion by the end of 3rd Period will be resulted at the end of the regular time. 0.5 line will be resulted either after the end of Overtime (sudden death) or after the Shootout. If the match is abandoned before the completion of regular time, then the market will be resulted as void.
Total Goals
This market is resulted at the end of the game, or when the maximum number of goals is reached. If the match is abandoned before the completion of the game, then the market will be resulted as void.
Please note that market works using user pre-defined bands.
Total Goals Odd or Even
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is finished after the Shootout, relevant lines will be resulted by adding 1 goal to the winning team. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
Total Match Goals Over/Under
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is going to Overtime/Shootout, relevant lines will be resulted adding 1 goal to result of the regular time. If the match is abandoned after the match has started all markets that are yet to reach their natural conclusion shall be void.
Overtime markets:
Current Period Either Team To Score Yes/No
We adhere to settle the market in real time once it has reached its natural conclusion. If the match is abandoned after the corresponding Period has started and market did not reach its natural conclusion, then it shall be void.
Current Period Puck Line
This market is resulted at the end of the corresponding period. If the match is abandoned before the completion of corresponding period, then the market will be resulted as void.
Current Period Winner 3 Way
This market is resulted at the end of the corresponding period. If the match is abandoned before the completion of corresponding period, then the market will be resulted as void.
Overtime Money Line
This market is resulted at the end of the Overtime. If Overtime ends with a draw, market will be resulted as void. If the match is abandoned before the completion of Overtime, then the market will be resulted as void.
Table Tennis
General Rules
Shuffle policy is to settle the market as soon as the point that decides the outcome of that market is confirmed. Points get confirmed either manually or by the action that follows said point (e.g., start of next point). In the event of a retirement, already-decided markets will stand and uncompleted markets will be voided.
Competitor Total Points Odd Or Even
Competitor A Total Points Odd Or Even Competitor B Total Points Odd Or Even
Markets are settled after the last point and final score are confirmed
Competitor Total Points Over / Under
Competitor A Total Points Over / Under Competitor B Total Points Over / Under
Total points O/U lines are settled as soon as the line has been reached.
Integer lines where neither selection wins will be voided.
Correct Match Score
Market is settled after the last point and final score are confirmed
Game Correct Score
Game 1 Correct Score Game 2 Correct Score Game 3 Correct Score Game 4 Correct Score Game 5 Correct Score Game 6 Correct Score Game 7 Correct Score
Markets are settled after the last point of the game is confirmed. If the game is not played, the market will be voided.
Game Extra Points
Game 1 Extra Points Game 2 Extra Points Game 3 Extra Points Game 4 Extra Points Game 5 Extra Points Game 6 Extra Points Game 7 Extra Points
Markets are settled after 20th point in each game, when the need for extra points is confirmed, or with after the last point of each game, if extra points are not played.
Game Handicap
Game 1 Handicap Game 2 Handicap Game 3 Handicap Game 4 Handicap Game 5 Handicap Game 6 Handicap Game 7 Handicap
Game point handicap markets are settled after the lines have been reached.
Game 1 Lead After 10 Points
Game 1 Lead After 2 Points Game 1 Lead After 4 Points Game 1 Lead After 6 Points Game 1 Lead After 8 Points Game 1 Lead After 10 Points Game 2 Lead After 2 Points Game 2 Lead After 4 Points Game 2 Lead After 6 Points Game 2 Lead After 8 Points Game 2 Lead After 10 Points Game 3 Lead After 2 Points Game 3 Lead After 4 Points Game 3 Lead After 6 Points Game 3 Lead After 8 Points Game 3 Lead After 10 Points Game 4 Lead After 2 Points Game 4 Lead After 4 Points Game 4 Lead After 6 Points Game 4 Lead After 8 Points Game 4 Lead After 10 Points Game 5 Lead After 2 Points Game 5 Lead After 4 Points Game 5 Lead After 6 Points Game 5 Lead After 8 Points Game 5 Lead After 10 Points Game 6 Lead After 2 Points Game 6 Lead After 4 Points Game 6 Lead After 6 Points Game 6 Lead After 8 Points Game 6 Lead After 10 Points Game 7 Lead After 2 Points Game 7 Lead After 4 Points Game 7 Lead After 6 Points Game 7 Lead After 8 Points Game 7 Lead After 10 Points
Lead after “y” points markets are settled after the “y-th” point of the game is confirmed.
Game Numbered Point Winner
Game 1 Numbered Point Winner Game 2 Numbered Point Winner Game 3 Numbered Point Winner Game 4 Numbered Point Winner Game 5 Numbered Point Winner Game 6 Numbered Point Winner Game 7 Numbered Point Winner
Point winner markets are settled after the point itself has been confirmed.
Game “x” Race to “y” Points
Game 1 Race to 3 Points Game 1 Race to 5 Points Game 1 Race to 7 Points Game 2 Race to 3 Points Game 2 Race to 5 Points Game 2 Race to 7 Points Game 3 Race to 3 Points Game 3 Race to 5 Points Game 3 Race to 7 Points Game 4 Race to 3 Points Game 4 Race to 5 Points Game 4 Race to 7 Points Game 5 Race to 3 Points Game 5 Race to 5 Points Game 5 Race to 7 Points Game 6 Race to 3 Points Game 6 Race to 5 Points Game 6 Race to 7 Points Game 7 Race to 3 Points Game 7 Race to 5 Points Game 7 Race to 7 Points
Race to markets are settled after the line has been reached.
Game Total Points Odd Or Even
Game 1 Total Points Odd Or Even Game 2 Total Points Odd Or Even Game 3 Total Points Odd Or Even Game 4 Total Points Odd Or Even Game 5 Total Points Odd Or Even Game 6 Total Points Odd Or Even Game 7 Total Points Odd Or Even
Markets are settled after the last point and final score of the game have been confirmed.
Game Total Points Over / Under
Game 1 Total Points Over / Under Game 2 Total Points Over / Under Game 3 Total Points Over / Under Game 4 Total Points Over / Under Game 5 Total Points Over / Under Game 6 Total Points Over / Under Game 7 Total Points Over / Under
Markets are settled after the line has been reached. If the game will not be played, the market will be voided.
Integer lines where neither selection wins will be voided.
Game Winner
Game 1 Winner Game 2 Winner Game 3 Winner Game 4 Winner Game 5 Winner Game 6 Winner Game 7 Winner
Game winner markets are settled after the last point of the game has been confirmed.
Match Game Handicap
Match game handicap markets are settled after the lines have been reached.
Match Point Handicap
Match point handicap markets are settled after the last point of the match and final score are confirmed.
Match Winner
The market is settled after the last point of the match and final score are confirmed.
Total Games Over / Under
Market is settled after the line has been reached.
Total Points Odd Or Even
Market is settled after the last point of the match and final score have been confirmed.
Total Points Over / Under
Market is settled after the line has been reached.
Integer lines where neither selection wins will be voided.
Tennis
General Rules
Shuffle Policy is that markets will be settled as soon as the point that decides the outcome of that market is confirmed. In the event of a retirement, already-decided markets will stand and uncompleted markets will be voided. In the event of a Disqualification, this will be treated as a loss for the disqualified player in all relevant markets.
Service Game Winner
Competitor One First Service Game Winner Competitor Two First Service Game Winner Current Service Game Winner Current Service Game Winner (Set Number, Game Number) Next Service Game Winner Next Service Game Winner (Set Number, Game Number) Numbered Service Game Winner Numbered Service Game Winner (Set Number, Game Number)
Game winner markets are settled after the last point of said game is confirmed. If the game will not be played, the market will be voided.
Service Game Point Winner
Current Service Game Point Winner (Game Number, Point Number) Current Service Game Point Winner (Set Number, Game Number, Point Number) Next Service Game Point Winner (Game Number, Point Number) Next Service Game Point Winner (Set Number, Game Number, Point Number) Numbered Service Game Point Winner (Game Number, Point Number) Numbered Service Game Point Winner (Set Number, Game Number, Point Number)
Point winner markets are settled after said point is confirmed. If the point will not be played, the market will be voided.
Set Correct Score
Current Set Correct Score Next Set Correct Score Numbered Set Correct Score
The market is settled after the last point of the set is confirmed. If the match ends before the set is played, the market will be voided. If the match ends with retirement or default during the set, the market will be voided.
Set Game Handicap
Current Set Game Handicap Next Set Game Handicap Numbered Set Game Handicap
Set game handicap markets are settled after the last point of the set is confirmed. If the match ends before the set is played, the market will be voided
Integer lines where neither selection wins will be voided.
Set Total Games Over/Under
Current Set Total Games Over/Under Next Set Total Games Over/Under Numbered Set Total Games Over/Under
Total lines that have been mathematically reached will be settled after the deciding point has been confirmed.
Example: at the set score of 3-3, the minimum number of games for the set to be completed is 9 (either 6-3 or 3-6). This means that total lines of 6.5, 7.5 and 8.5 can already be settled as win for Over.
Integer lines where neither selection wins will be voided.
Set Winner
Current Set Winner Next Set Winner Numbered Set Winner
Set Winner markets are settled after the last point of the set is confirmed. If the match ends before the set is played, the market will be voided.
Set Winner And Total Set Games
Current Set Winner And Total Set Games Next Set Winner And Total Set Games Numbered Set Winner And Total Set Games
Markets are settled after the last point of the set is confirmed. If the match ends before the set is played, the market will be voided.
Handicap Games
Handicap lines are settled as soon as they have been mathematically reached.
Match Result
Market is settled after the final point of the match is confirmed. If match ends with retirement or default, the market will be settled as a void due to being uncompleted.
Service Game Correct Score
Current Game Correct Score Current Game Correct Score (Set Number, Game Number) Next Game Correct Score Next Game Correct Score (Set Number, Game Number) Numbered Game Correct Score Numbered Game Correct Score (Set Number, Game Number)
Game correct score markets are settled after the last point of said game is confirmed. If the game will not be played, the market will be voided. If the match ends with retirement or default during the game and the game is not completed, the market will be settled as a void due to being uncompleted.
Next Game Total Points Over/Under
Next Game Total Points Over/Under (Game Number) Next Game Total Points Over/Under (Set Number, Game Number)
Total points lines are settled after they have been mathematically reached
Set Betting
Market is resulted after the final point of the match is confirmed.
Set Handicap
Handicap lines that have been mathematically reached will be settled after the deciding point has been confirmed.
Integer lines where neither selection wins will be voided.
Tie Break Correct Score
Market is settled after the final point of the tie break is confirmed. If the match ends with retirement or default during the tie break, market will be voided.
Tie Break Points (Set Number, Point Number)
Tie break point winner markets will be settled after the point has been confirmed. If the point will not be played, the market will be voided.
Tie Break Winner
Market is settled after the final point of the tie break is confirmed. If the match ends with retirement or default during the tie break, market will be voided.
Total Games Over/Under
Total lines that have been mathematically reached will be settled after the deciding point has been confirmed.
Integer lines where neither selection wins will be voided.
Total Sets Over/Under
Total lines that have been mathematically reached will be settled after the deciding point has been confirmed.
Will Service Game Go To Deuce?
Will Current Service Game Go To Deuce? Will Current Service Game Go To Deuce? (Set Number, Game Number) Will Next Service Game Go To Deuce? Will Next Service Game Go To Deuce? (Set Number, Game Number) Will Numbered Service Game Go To Deuce? Will Numbered Service Game Go To Deuce? (Set Number, Game Number)
Market is settled after the first deuce point is confirmed.
Will Set Go To Tie Break?
Will Current Set Go To Tie Break? Will Next Set Go To Tie Break? Will Numbered Set Go To Tie Break?
Market is settled after the point prior to tie break is confirmed.
Player To Win A Set
Player 1 To Win A Set Player 2 To Win A Set
Market is settled after the player has won a set, or after the final score has been confirmed if the player did not win a set in the match.
Tie Break Point Handicap
Market is settled after the tie break has finished and score is confirmed.
Tie Break Total Points Odd or Even
Market is settled after the tie break has finished and score is confirmed.
Tie Break Total Points Over/Under Total lines that have been mathematically reached will be settled after the deciding point has been confirmed.
Competitor Set Total Games Over/Under
Competitor One Current Set Total Games Over/Under Competitor One Next Set Total Games Over/Under Competitor One Numbered Set Total Games Over/Under Competitor Two Current Set Total Games Over/Under Competitor Two Next Set Total Games Over/Under Competitor Two Numbered Set Total Games Over/Under
Total lines that have been mathematically reached will be settled after the deciding point has been confirmed.
Set Total Games Odd or Even
Current Set Total Games Odd or Even Next Set Total Games Odd or Even Numbered Set Total Games Odd or Even (Set Number)
Market is settled after the set has finished and score is confirmed.
Game Total Points Odd Or Even Next Game Total Points Odd Or Even (Game Number) Numbered Game Total Points Odd Or Even (Set Number, Game Number)
Martial Arts
General Rules
Abandoned or postponed matches that are rescheduled further than 48 hours in the future, all markets that have not reached their natural conclusion yet will be voided.
Fight Outright
The market is resulted at the end of the match. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
Method of Victory
The market is resulted at the end of the match. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
Total Rounds Over/Under
Total Rounds Over/Under market resulting will depend on the round and the time where the fight ends. In example if there would be a second-round finish and it ends in the minute 2:29 or before, then the winning outcome would be Under 1.5. In other way around if it would be 2.30 or above, then the winning outcome would be Over 1.5.
The market is resulted at the end of the match. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
Will the Fight Go the Distance
The market is resulted at the end of the match. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
Boxing
General Rules
Abandoned or postponed matches that are rescheduled further than 48 hours in the future, all markets that have not reached their natural conclusion yet will be voided.
Fight Outright
The market is resulted at the end of the match. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
Method of Victory
The market is resulted at the end of the match. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
Total Rounds Over/Under
Total Rounds Over/Under market resulting will depend on the round and the time where the fight ends. In example if there would be a second-round finish and it ends in the minute 2:29 or before, then the winning outcome would be Under 1.5. In other way around if it would be 2.30 or above, then the winning outcome would be Over 1.5.
The market is resulted at the end of the match. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
Will the Fight Go the Distance
The market is resulted at the end of the match. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
Golf
General Rules
A player is deemed to have started once they have teed off. If the player withdraws after teeing off then the selection will be resulted as a loser. Shuffle will void all bets on selections that do not take part.
Winner
The market is resulted at the end of the tournament. If the tournament is abandoned before completion then the market will be resulted as void.
If a round is suspended or delayed then Shuffle will update the start-time of the event and leave the markets open. All bets are settled on the player awarded the trophy. Please note that the result of the play-off is taken into account.
2 Ball
The market is resulted at the end of the round. If the round is abandoned before completion then the market will be resulted as void.
2 Ball (Draw No Bet)
The market is resulted at the end of the round. If the round is abandoned before completion then the market will be resulted as void.
3 Ball
The market is resulted at the end of the round. If the round is abandoned before completion then the market will be resulted as void. If two or more players have the same highest score at the end of the round then Shuffle will result the market as a Dead-Heat.
4 Ball
The market is resulted at the end of the round. If the round is abandoned before completion then the market will be resulted as void.
End of Round Leader
The market is resulted at the end of the round. If the round is abandoned before completion then the market will be resulted as void. In the event that two or more players are tied at the end of the round then this is treated as a Dead-heat and Shuffle will result all tied selections as winners.
Foursome
The market is resulted at the end of the round. If the round is abandoned before completion then the market will be resulted as void.
Matchplay
The market is resulted at the end of the round. If the round is abandoned before completion then the market will be resulted as void.
Matchplay (Draw No Bet)
The market is resulted at the end of the round. If the round is abandoned before completion then the market will be resulted as void.
Miss The Cut
The market is resulted at the end of the 2nd round. If the the tournament is abandoned before the completion of the 2nd round then the market is resulted as void.
Place Top 10
The market is resulted at the end of the tournament. If the tournament is abandoned before completion then the market will be resulted as void. If players finish in the top 10 with the same score then Shuffle will apply the Dead-Heat rules.
Place Top 2
The market is resulted at the end of the tournament. If the tournament is abandoned before completion then the market will be resulted as void. If players finish in the top 2 with the same score then Shuffle will apply the Dead-Heat rules.
Place Top 3
The market is resulted at the end of the tournament. If the tournament is abandoned before completion then the market will be resulted as void. If players finish in the top 3 with the same score then Shuffle will apply the Dead-Heat rules.
Place Top 4
The market is resulted at the end of the tournament. If the tournament is abandoned before completion then the market will be resulted as void. If players finish in the top 4 with the same score then Shuffle will apply the Dead-Heat rules.
Place Top 5
The market is resulted at the end of the tournament. If the tournament is abandoned before completion then the market will be resulted as void. If players finish in the top 5 with the same score then Shuffle will apply the Dead-Heat rules.
Place Top 6
The market is resulted at the end of the tournament. If the tournament is abandoned before completion then the market will be resulted as void. If players finish in the top 6 with the same score then Shuffle will apply the Dead-Heat rules.
Basketball
General Rules
There are several types of markets which will be resulted based on the score and after the end of period (first to score amount of points, quarter ends, half ends, overtime end and match end)
If the match is abandoned, Shuffle shall treat all markets will be treated as void, which are not already resulted.
All markets on a postponed match will be treated as void if the event has been moved more than 48 hours in the future. However, if it is less than 48 hours then Shuffle will update the start-time of the event and leave markets open.
Money Line
This market is resulted including Overtime. If the match is abandoned before completion then the market is resulted as void. If a game ends as a tie it will be resulted as void.
Point Spread
This market is resulted including Overtime. If the match is abandoned before the completion then the market is resulted as void.
Total Points Over / Under
This market is resulted including Overtime. All market lines that have been surpassed during the match, will be resulted immediately. If the match is abandoned before the completion then the market is resulted as void.
Total Points Over / Under (Excluding Overtime)
This market is resulted when 4th quarter ends. All market lines that have been surpassed during the match, will be resulted immediately. If the match is abandoned before the completion then the market is resulted as void.
Will there be Overtime?
This market is resulted when 4th quarter ends. If the match is abandoned before the completion then the market is resulted as void.
Match Result (Excluding Overtime)
This market is resulted when 4th quarter ends. If the match is abandoned before the completion then the market is resulted as void.
Odd or Even Total Points
This market is resulted including Overtime. If the match is abandoned before the completion then the market will be resulted as void.
Odd or Even Total Points (Excluding Overtime)
This market is resulted when 4th quarter ends. If the match is abandoned before the completion then the market is resulted as void.
Away Team Points Over / Under
This market is resulted including Overtime. All market lines that have been surpassed during the match by away team, will be resulted immediately. If the match is abandoned before the completion then the market will be resulted as void.
Away Team Total Points Over / Under (Excluding Overtime)
This market is resulted when 4th quarter ends. If the match is abandoned before the completion then the market is resulted as void.
Home Team Points Over / Under
This market is resulted including Overtime. All market lines that have been surpassed during the match by home team, will be resulted immediately. If the match is abandoned before the completion then the market will be resulted as void.
Home Team Total Points Over / Under (Excluding Overtime)
This market is resulted when 4th quarter ends. If the match is abandoned before the completion then the market is resulted as void.
Double Chance
This market is resulted at the end of the 4th quarter. 3way market with two winners selection. If the match is abandoned before the completion of the 4th quarter then the market is resulted as void.
AAMS Matchbet (Excluding Overtime)
This market is resulted when 4th quarter ends. If the match is abandoned before the completion then the market is resulted as void.
AAMS Matchbet (Including Overtime)
This market is resulted including Overtime. If the match is abandoned before the completion then the market will be resulted as void.
1st Half Money Line
This market is resulted at the end of the first half. If the first half ends in a draw then the market will be voided. If the match is abandoned before the completion of the first half then the market will be resulted as void.
1st Half Odd or Even Total Points
This market is resulted at the end of the first half. If the match is abandoned before the completion of the first half then the market will be resulted as void.
1st Half Point Spread
This market is resulted at the end of the first half. If the match is abandoned before the completion of the first half then the market is resulted as void.
3-Way First Half Handicap
This market is resulted at the end of the first half. If the match is abandoned before the completion of the first half then the market is resulted as void.
1st Half Total Points Over / Under
This market is resulted at the end of the first half. If the match is abandoned before the completion of the first half then the market is resulted as void.
1st Half Result
This market is resulted at the end of the first half. If the match is abandoned before the completion of the first half then the market is resulted as void.
1st Half Race to 5 Points
This market is resulted during first half or when first half ends (if neither scored 5 points). If the match is abandoned before 5th point was scored in the first half then the market will be resulted as void.
1st Half Race to 10 Points
This market is resulted during first half or when first half ends (if neither scored 10 points). If the match is abandoned before 10th point was scored in the first half then the market will be resulted as void.
1st Half Race to 15 Points
This market is resulted during first half or when first half ends (if neither scored 15 points). If the match is abandoned before 15th point was scored in the first half then the market will be resulted as void.
1st Half Race to 20 Points
This market is resulted during first half or when first half ends (if neither scored 20 points). If the match is abandoned before 20th point was scored in the first half then the market will be resulted as void.
First Half Double Chance
This market is resulted at the end of the first half. 3way market with two winners selection. If the match is abandoned before the completion of the first half then the market is resulted as void.
2nd Half Money Line
This market is resulted at the end of the second half. If the second half ends in a draw then the market will be voided. If the match is abandoned before the completion of the second half then the market will be resulted as void.
2nd Half Point Spread
This market is resulted at the end of the second half. If the match is abandoned before the completion of the second half then the market will be resulted as void.
2nd Half Point Spread (Including Overtime)
This market is resulted including Overtime. If the match is abandoned before the completion then the market is resulted as void.
3-Way Second Half Handicap
This market is resulted at the end of the second half. If the match is abandoned before the completion of the second half then the market will be resulted as void.
2nd Half Total Points Over / Under
This market is resulted at the end of the second half. All market lines that have been surpassed during second half will be resulted immediately. If the match is abandoned before the completion of the second half then the market will be resulted as void.
2nd Half Total Points Over / Under (Including Overtime)
This market is resulted including Overtime. If the match is abandoned before the completion then the market is resulted as void.
2nd Half Result
This market is resulted at the end of the second half. If the match is abandoned before the completion of the second half then the market will be resulted as void.
2nd Half Odd or Even Total Points
This market is resulted at the end of the second half. If the match is abandoned before the completion of the second half then the market will be resulted as void.
2nd Half Odd or Even Total Points (Including Overtime)
This market is resulted including Overtime. If the match is abandoned before the completion then the market is resulted as void.
2nd Half Race to 5 Points
This market is resulted during 2nd half, including overtime or when match ends (if neither scored 5 points). If the match is abandoned before 5th point was scored in the second half then the market will be resulted as void.
2nd Half Race to 5 Points (Excluding Overtime)
This market is resulted during second half or when second half ends (if neither scored 5 points). If the match is abandoned before 5th point was scored in the second half then the market will be resulted as void.
2nd Half Race to 10 Points
This market is resulted during 2nd half, including overtime or when match ends (if neither scored 10 points). If the match is abandoned before 10th point was scored in the second half then the market will be resulted as void.
2nd Half Race to 10 Points (Excluding Overtime)
This market is resulted during second half or when second half ends (if neither scored 10 points). If the match is abandoned before 10th point was scored in the second half then the market will be resulted as void.
2nd Half Race to 15 Points
This market is resulted during 2nd half, including overtime or when match ends (if neither scored 15 points). If the match is abandoned before 15th point was scored in the second half then the market will be resulted as void.
2nd Half Race to 15 Points (Excluding Overtime)
This market is resulted during second half or when second half ends (if neither scored 15 points). If the match is abandoned before 15th point was scored in the second half then the market will be resulted as void.
2nd Half Race to 20 Points
This market is resulted during 2nd half, including overtime or when match ends (if neither scored 20 points). If the match is abandoned before 20th point was scored in the second half then the market will be resulted as void.
2nd Half Race to 20 Points (Excluding Overtime)
This market is resulted during second half or when second half ends (if neither scored 20 points). If the match is abandoned before 20th point was scored in the second half then the market will be resulted as void.
Second Half Double Chance
This market is resulted at the end of the second half. 3way market with two winners selection. If the match is abandoned before the completion of the second half then the market is resulted as void.
1st Quarter Money Line
This market is resulted at the end of the first quarter. If the first quarter ends in a draw then the market will be voided. If the match is abandoned before the completion of the first quarter then the market will be resulted as void.
1st Quarter Odd or Even Total Points
This market is resulted at the end of the first quarter. If the match is abandoned before the completion of the first quarter then the market will be resulted as void.
1st Quarter Point Spread
This market is resulted at the end of the first quarter. If the match is abandoned before the completion of the first quarter then all markets will be resulted as void.
3-Way First Quarter Handicap
This market is resulted at the end of the first quarter. If the match is abandoned before the completion of the first quarter then all markets will be resulted as void.
1st Quarter Result
This market is resulted at the end of the first quarter. If the match is abandoned before the completion of the first quarter then the market is resulted as void.
AAMS Matchbet 1st Quarter
This market is resulted at the end of the first quarter. If the match is abandoned before the completion of the first quarter then the market is resulted as void.
1st Quarter Race To 5 Points
This market is resulted during first quarter or when first quarter ends (if neither scored 5 points). If the match is abandoned before 5th point was scored in the first quarter then the market will be resulted as void.
1st Quarter Race To 5 Points (2 Way)
This market is resulted during first quarter or when first quarter ends (if neither scored 5 points then market will be voided). If the match is abandoned before 5th point was scored in the first quarter then the market will be resulted as void.
1st Quarter Race To 10 Points
This market is resulted during first quarter or when first quarter ends (if neither scored 10 points). If the match is abandoned before 10th point was scored in the first quarter then the market will be resulted as void.
1st Quarter Race To 10 Points (2 Way)
This market is resulted during first quarter or when first quarter ends (if neither scored 10 points then market will be voided). If the match is abandoned before 10th point was scored in the first quarter then the market will be resulted as void.
1st Quarter Race To 15 Points
This market is resulted during first quarter or when first quarter ends (if neither scored 15 points). If the match is abandoned before 15th point was scored in the first quarter then the market will be resulted as void.
1st Quarter Race To 15 Points (2 Way)
This market is resulted during first quarter or when first quarter ends (if neither scored 15 points then market will be voided). If the match is abandoned before 15th point was scored in the first quarter then the market will be resulted as void.
1st Quarter Race To 20 Points
This market is resulted during first quarter or when first quarter ends (if neither scored 20 points). If the match is abandoned before 20th point was scored in the first quarter then the market will be resulted as void.
1st Quarter Race To 20 Points (2 Way)
This market is resulted during first quarter or when first quarter ends (if neither scored 20 points then market will be voided). If the match is abandoned before 20th point was scored in the first quarter then the market will be resulted as void.
First Quarter Home Team to Score 15 Points Yes/No
This market is resulted during first quarter or when first quarter ends (if home team did not score 15 points then market will be voided). If the match is abandoned before home team scored 15th point in the first quarter then the market will be resulted as void.
First Quarter Home Team to Score 20 Points Yes/No
This market is resulted during first quarter or when first quarter ends (if home team did not score 20 points then market will be voided). If the match is abandoned before home team scored 20th point in the first quarter then the market will be resulted as void.
First Quarter Home Team to Score 25 Points Yes/No
This market is resulted during first quarter or when first quarter ends (if home team did not score 25 points then market will be voided). If the match is abandoned before home team scored 25th point in the first quarter then the market will be resulted as void.
First Quarter Home Team to Score 30 Points Yes/No
This market is resulted during first quarter or when first quarter ends (if home team did not score 30 points then market will be voided). If the match is abandoned before home team scored 30th point in the first quarter then the market will be resulted as void.
First Quarter Home Team to Score 35 Points Yes/No
This market is resulted during first quarter or when first quarter ends (if home team did not score 35 points then market will be voided). If the match is abandoned before home team scored 35th point in the first quarter then the market will be resulted as void.
First Quarter Away Team to Score 15 Points Yes/No
This market is resulted during first quarter or when first quarter ends (if away team did not score 15 points then market will be voided). If the match is abandoned before away team scored 15th point in the first quarter then the market will be resulted as void.
First Quarter Away Team to Score 20 Points Yes/No
This market is resulted during first quarter or when first quarter ends (if away team did not score 20 points then market will be voided). If the match is abandoned before away team scored 20th point in the first quarter then the market will be resulted as void.
First Quarter Away Team to Score 25 Points Yes/No
This market is resulted during first quarter or when first quarter ends (if away team did not score 25 points then market will be voided). If the match is abandoned before away team scored 25th point in the first quarter then the market will be resulted as void.
First Quarter Away Team to Score 30 Points Yes/No
This market is resulted during first quarter or when first quarter ends (if away team did not score 30 points then market will be voided). If the match is abandoned before away team scored 30th point in the first quarter then the market will be resulted as void.
First Quarter Away Team to Score 35 Points Yes/No
This market is resulted during first quarter or when first quarter ends (if away team did not score 35 points then market will be voided). If the match is abandoned before away team scored 35th point in the first quarter then the market will be resulted as void.
1st Quarter Total Points Over / Under
This market is resulted at the end of the first quarter. All market lines that have been surpassed during 1st Quarter will be resulted immediately. If the match is abandoned before the completion of the first quarter then the market will be resulted as void.
First Quarter Double Chance
This market is resulted at the end of the first quarter. 3way market with two winners selection. If the match is abandoned before the completion of the first quarter then the market is resulted as void.
2nd Quarter Money Line
This market is resulted at the end of the 2nd quarter. If the second quarter ends in a draw then the market will be voided. If the match is abandoned before the completion of the second quarter then the market will be resulted as void
2nd Quarter Odd or Even Total Points
This market is resulted at the end of the second quarter. If the match is abandoned before the completion of the second quarter then the market will be resulted as void.
2nd Quarter Point Spread
This market is resulted at the end of the second quarter. If the match is abandoned before the completion of the second quarter then all markets will be resulted as void.
3-Way Second Quarter Handicap
This market is resulted at the end of the second quarter. If the match is abandoned before the completion of the second quarter then all markets will be resulted as void.
2nd Quarter Result
This market is resulted at the end of the second quarter. If the match is abandoned before the completion of the second quarter then the market is resulted as void.
AAMS Matchbet 2nd Quarter
This market is resulted at the end of the second quarter. If the match is abandoned before the completion of the second quarter then the market is resulted as void.
2nd Quarter Race To 5 Points
This market is resulted during second quarter or when second quarter ends (if neither scored 5 points). If the match is abandoned before 5th point was scored in the second quarter then the market will be resulted as void.
2nd Quarter Race To 5 Points (2 Way)
This market is resulted during second quarter or when second quarter ends (if neither scored 5 points then market will be voided). If the match is abandoned before 5th point was scored in the second quarter then the market will be resulted as void.
2nd Quarter Race To 10 Points
This market is resulted during second quarter or when second quarter ends (if neither scored 10 points). If the match is abandoned before 10th point was scored in the second quarter then the market will be resulted as void.
2nd Quarter Race To 10 Points (2 Way)
This market is resulted during second quarter or when second quarter ends (if neither scored 10 points then market will be voided). If the match is abandoned before 10th point was scored in the second quarter then the market will be resulted as void.
2nd Quarter Race To 15 Points
This market is resulted during second quarter or when second quarter ends (if neither scored 15 points). If the match is abandoned before 15th point was scored in the second quarter then the market will be resulted as void.
2nd Quarter Race To 15 Points (2 Way)
This market is resulted during second quarter or when second quarter ends (if neither scored 15 points then market will be voided). If the match is abandoned before 15th point was scored in the second quarter then the market will be resulted as void.
2nd Quarter Race To 20 Points
This market is resulted during second quarter or when second quarter ends (if neither scored 20 points). If the match is abandoned before 20th point was scored in the second quarter then the market will be resulted as void.
2nd Quarter Race To 20 Points (2 Way)
This market is resulted during second quarter or when second quarter ends (if neither scored 20 points then market will be voided). If the match is abandoned before 20th point was scored in the second quarter then the market will be resulted as void.
2nd Quarter Total Points Over / Under
This market is resulted at the end of the second quarter. All market lines that have been surpassed during 2nd Quarter will be resulted immediately. If the match is abandoned before the completion of the second quarter then then the market will be resulted as void.
Second Quarter Home Team to Score 15 Points Yes/No
This market is resulted during second quarter or when second quarter ends (if home team did not score 15 points then market will be voided). If the match is abandoned before home team scored 15th point in the second quarter then the market will be resulted as void.
Second Quarter Home Team to Score 20 Points Yes/No
This market is resulted during second quarter or when second quarter ends (if home team did not score 20 points then market will be voided). If the match is abandoned before home team scored 20th point in the second quarter then the market will be resulted as void.
Second Quarter Home Team to Score 25 Points Yes/No
This market is resulted during second quarter or when second quarter ends (if home team did not score 25 points then market will be voided). If the match is abandoned before home team scored 25th point in the second quarter then the market will be resulted as void.
Second Quarter Home Team to Score 30 Points Yes/No
This market is resulted during second quarter or when second quarter ends (if home team did not score 30 points then market will be voided). If the match is abandoned before home team scored 30th point in the second quarter then the market will be resulted as void.
Second Quarter Home Team to Score 35 Points Yes/No
This market is resulted during second quarter or when second quarter ends (if home team did not score 35 points then market will be voided). If the match is abandoned before home team scored 35th point in the second quarter then the market will be resulted as void.
Second Quarter Away Team to Score 15 Points Yes/No
This market is resulted during second quarter or when second quarter ends (if away team did not score 15 points then market will be voided). If the match is abandoned before away team scored 15th point in the second quarter then the market will be resulted as void.
Second Quarter Away Team to Score 20 Points Yes/No
This market is resulted during second quarter or when second quarter ends (if away team did not score 20 points then market will be voided). If the match is abandoned before away team scored 20th point in the second quarter then the market will be resulted as void.
Second Quarter Away Team to Score 25 Points Yes/No
This market is resulted during second quarter or when second quarter ends (if away team did not score 25 points then market will be voided). If the match is abandoned before away team scored 25th point in the second quarter then the market will be resulted as void.
Second Quarter Away Team to Score 30 Points Yes/No
This market is resulted during second quarter or when second quarter ends (if away team did not score 30 points then market will be voided). If the match is abandoned before away team scored 30th point in the second quarter then the market will be resulted as void.
Second Quarter Away Team to Score 35 Points Yes/No
This market is resulted during second quarter or when second quarter ends (if away team did not score 35 points then market will be voided). If the match is abandoned before away team scored 35th point in the second quarter then the market will be resulted as void.
Second Quarter Double Chance
This market is resulted at the end of the second quarter. 3way market with two winners selection. If the match is abandoned before the completion of the second quarter then the market is resulted as void.
3rd Quarter Money Line
This market is resulted at the end of the 3rd quarter. If the third quarter ends in a draw then the market will be voided. If the match is abandoned before the completion of the third quarter then the market will be resulted as void
3rd Quarter Odd or Even Total Points
This market is resulted at the end of the third quarter. If the match is abandoned before the completion of the third quarter then the market will be resulted as void.
3rd Quarter Point Spread
This market is resulted at the end of the third quarter. If the match is abandoned before the completion of the third quarter then all markets will be resulted as void.
3-Way Third Quarter Handicap
This market is resulted at the end of the third quarter. If the match is abandoned before the completion of the third quarter then all markets will be resulted as void.
3rd Quarter Result
This market is resulted at the end of the third quarter. If the match is abandoned before the completion of the third quarter then the market is resulted as void.
AAMS Matchbet 3rd Quarter
This market is resulted at the end of the third quarter. If the match is abandoned before the completion of the third quarter then the market is resulted as void.
3rd Quarter Race To 5 Points
This market is resulted during third quarter or when third quarter ends (if neither scored 5 points). If the match is abandoned before 5th point was scored in the third quarter then the market will be resulted as void.
3rd Quarter Race To 5 Points (2 Way)
This market is resulted during third quarter or when third quarter ends (if neither scored 5 points then market will be voided). If the match is abandoned before 5th point was scored in the third quarter then the market will be resulted as void.
3rd Quarter Race To 10 Points
This market is resulted during third quarter or when third quarter ends (if neither scored 10 points). If the match is abandoned before 10th point was scored in the third quarter then the market will be resulted as void.
3rd Quarter Race To 10 Points (2 Way)
This market is resulted during third quarter or when third quarter ends (if neither scored 10 points then market will be voided). If the match is abandoned before 10th point was scored in the third quarter then the market will be resulted as void.
3rd Quarter Race To 15 Points
This market is resulted during third quarter or when third quarter ends (if neither scored 15 points). If the match is abandoned before 15th point was scored in the third quarter then the market will be resulted as void.
3rd Quarter Race To 15 Points (2 Way)
This market is resulted during third quarter or when third quarter ends (if neither scored 15 points then market will be voided). If the match is abandoned before 15th point was scored in the third quarter then the market will be resulted as void.
3rd Quarter Race To 20 Points
This market is resulted during third quarter or when third quarter ends (if neither scored 20 points). If the match is abandoned before 20th point was scored in the third quarter then the market will be resulted as void.
3rd Quarter Race To 20 Points (2 Way)
This market is resulted during third quarter or when third quarter ends (if neither scored 20 points then market will be voided). If the match is abandoned before 20th point was scored in the third quarter then the market will be resulted as void.
3rd Quarter Total Points Over / Under
This market is resulted at the end of the third quarter. All market lines that have been surpassed during 3rd Quarter will be resulted immediately. If the match is abandoned before the completion of the third quarter then the market will be resulted as void.
Third Quarter Home Team to Score 15 Points Yes/No
This market is resulted during third quarter or when third quarter ends (if home team did not score 15 points then market will be voided). If the match is abandoned before home team scored 15th point in the third quarter then the market will be resulted as void.
Third Quarter Home Team to Score 20 Points Yes/No
This market is resulted during third quarter or when third quarter ends (if home team did not score 20 points then market will be voided). If the match is abandoned before home team scored 20th point in the third quarter then the market will be resulted as void.
Third Quarter Home Team to Score 25 Points Yes/No
This market is resulted during third quarter or when third quarter ends (if home team did not score 25 points then market will be voided). If the match is abandoned before home team scored 25th point in the third quarter then the market will be resulted as void.
Third Quarter Home Team to Score 30 Points Yes/No
This market is resulted during third quarter or when third quarter ends (if home team did not score 30 points then market will be voided). If the match is abandoned before home team scored 30th point in the third quarter then the market will be resulted as void.
Third Quarter Home Team to Score 35 Points Yes/No
This market is resulted during third quarter or when third quarter ends (if home team did not score 35 points then market will be voided). If the match is abandoned before home team scored 35th point in the third quarter then the market will be resulted as void.
Third Quarter Away Team to Score 15 Points Yes/No
This market is resulted during third quarter or when third quarter ends (if away team did not score 15 points then market will be voided). If the match is abandoned before away team scored 15th point in the third quarter then the market will be resulted as void.
Third Quarter Away Team to Score 20 Points Yes/No
This market is resulted during third quarter or when third quarter ends (if away team did not score 20 points then market will be voided). If the match is abandoned before away team scored 20th point in the third quarter then the market will be resulted as void.
Third Quarter Away Team to Score 25 Points Yes/No
This market is resulted during third quarter or when third quarter ends (if away team did not score 25 points then market will be voided). If the match is abandoned before away team scored 25th point in the third quarter then the market will be resulted as void.
Third Quarter Away Team to Score 30 Points Yes/No
This market is resulted during third quarter or when third quarter ends (if away team did not score 30 points then market will be voided). If the match is abandoned before away team scored 30th point in the third quarter then the market will be resulted as void.
Third Quarter Away Team to Score 35 Points Yes/No
This market is resulted during third quarter or when third quarter ends (if away team did not score 35 points then market will be voided). If the match is abandoned before away team scored 35th point in the third quarter then the market will be resulted as void.
Third Quarter Double Chance
This market is resulted at the end of the third quarter. 3way market with two winners selection. If the match is abandoned before the completion of the third quarter then the market is resulted as void.
4th Quarter Money Line
This market is resulted at the end of the 4th quarter. If the fourth quarter ends in a draw then the market will be voided. If the match is abandoned before the completion of the fourth quarter then the market will be resulted as void
4th Quarter Odd or Even Total Points
This market is resulted at the end of the fourth quarter. If the match is abandoned before the completion of the fourth quarter then the market will be resulted as void.
4th Quarter Point Spread
This market is resulted at the end of the fourth quarter. If the match is abandoned before the completion of the fourth quarter then all markets will be resulted as void.
3-Way Fourth Quarter Handicap
This market is resulted at the end of the fourth quarter. If the match is abandoned before the completion of the fourth quarter then all markets will be resulted as void.
4th Quarter Result
This market is resulted at the end of the fourth quarter. If the match is abandoned before the completion of the fourth quarter then the market is resulted as void.
AAMS Matchbet 4th Quarter (Excluding Overtime)
This market is resulted at the end of the fourth quarter. If the match is abandoned before the completion of the fourth quarter then the market is resulted as void.
4th Quarter Race To 5 Points
This market is resulted during fourth quarter or when fourth quarter ends (if neither scored 5 points). If the match is abandoned before 5th point was scored in the fourth quarter then the market will be resulted as void.
4th Quarter Race To 5 Points (2 Way)
This market is resulted during fourth quarter or when fourth quarter ends (if neither scored 5 points then market will be voided). If the match is abandoned before 5th point was scored in the fourth quarter then the market will be resulted as void.
4th Quarter Race To 10 Points
This market is resulted during fourth quarter or when fourth quarter ends (if neither scored 10 points). If the match is abandoned before 10th point was scored in the fourth quarter then the market will be resulted as void.
4th Quarter Race To 10 Points (2 Way)
This market is resulted during fourth quarter or when fourth quarter ends (if neither scored 10 points then market will be voided). If the match is abandoned before 10th point was scored in the fourth quarter then the market will be resulted as void.
4th Quarter Race To 15 Points
This market is resulted during fourth quarter or when fourth quarter ends (if neither scored 15 points). If the match is abandoned before 15th point was scored in the fourth quarter then the market will be resulted as void.
4th Quarter Race To 15 Points (2 Way)
This market is resulted during fourth quarter or when fourth quarter ends (if neither scored 15 points then market will be voided). If the match is abandoned before 15th point was scored in the fourth quarter then the market will be resulted as void.
4th Quarter Race To 20 Points
This market is resulted during fourth quarter or when fourth quarter ends (if neither scored 20 points). If the match is abandoned before 20th point was scored in the fourth quarter then the market will be resulted as void.
4th Quarter Race To 20 Points (2 Way)
This market is resulted during fourth quarter or when fourth quarter ends (if neither scored 20 points then market will be voided). If the match is abandoned before 20th point was scored in the fourth quarter then the market will be resulted as void.
4th Quarter Total Points Over / Under
This market is resulted at the end of the fourth quarter. All market lines that have been surpassed during 4th Quarter will be resulted immediately. If the match is abandoned before the completion of the fourth quarter then then the market will be resulted as void.
Fourth Quarter Home Team to Score 15 Points Yes/No
This market is resulted during fourth quarter or when fourth quarter ends (if home team did not score 15 points then market will be voided). If the match is abandoned before home team scored 15th point in the fourth quarter then the market will be resulted as void.
Fourth Quarter Home Team to Score 20 Points Yes/No
This market is resulted during fourth quarter or when fourth quarter ends (if home team did not score 20 points then market will be voided). If the match is abandoned before home team scored 20th point in the fourth quarter then the market will be resulted as void.
Fourth Quarter Home Team to Score 25 Points Yes/No
This market is resulted during fourth quarter or when fourth quarter ends (if home team did not score 25 points then market will be voided). If the match is abandoned before home team scored 25th point in the fourth quarter then the market will be resulted as void.
Fourth Quarter Home Team to Score 30 Points Yes/No
This market is resulted during fourth quarter or when fourth quarter ends (if home team did not score 30 points then market will be voided). If the match is abandoned before home team scored 30th point in the fourth quarter then the market will be resulted as void.
Fourth Quarter Home Team to Score 35 Points Yes/No
This market is resulted during fourth quarter or when fourth quarter ends (if home team did not score 35 points then market will be voided). If the match is abandoned before home team scored 35th point in the fourth quarter then the market will be resulted as void.
Fourth Quarter Away Team to Score 15 Points Yes/No
This market is resulted during fourth quarter or when fourth quarter ends (if away team did not score 15 points then market will be voided). If the match is abandoned before away team scored 15th point in the fourth quarter then the market will be resulted as void.
Fourth Quarter Away Team to Score 20 Points Yes/No
This market is resulted during fourth quarter or when fourth quarter ends (if away team did not score 20 points then market will be voided). If the match is abandoned before away team scored 20th point in the fourth quarter then the market will be resulted as void.
Fourth Quarter Away Team to Score 25 Points Yes/No
This market is resulted during fourth quarter or when fourth quarter ends (if away team did not score 25 points then market will be voided). If the match is abandoned before away team scored 25th point in the fourth quarter then the market will be resulted as void.
Fourth Quarter Away Team to Score 30 Points Yes/No
This market is resulted during fourth quarter or when fourth quarter ends (if away team did not score 30 points then market will be voided). If the match is abandoned before away team scored 30th point in the fourth quarter then the market will be resulted as void.
Fourth Quarter Away Team to Score 35 Points Yes/No
This market is resulted during fourth quarter or when fourth quarter ends (if away team did not score 35 points then market will be voided). If the match is abandoned before away team scored 35th point in the fourth quarter then the market will be resulted as void.
Fourth Quarter Double Chance
This market is resulted at the end of the fourth quarter. 3way market with two winners selection. If the match is abandoned before the completion of the fourth quarter then the market is resulted as void.
Baseball
General Rules
There are several types of markets which will be resulted based on the score at the end of specified period (innings, regulation, extra innings). Some of the markets and lines are settled in real time once it has reached its natural conclusion.
All markets on a postponed match will be treated as void if the event has been moved more than 24 hours into the future. However, if it is less than 24 hours then Shuffle will update the start-time of the event and leave the markets open.
If a match is abandoned, Shuffle will ensure all markets will be treated as void, which are not already resulted.
Money Line
This market is resulted including Extra Innings. If the match is abandoned before completion then the market is resulted as void.
Run Line
This market is resulted including Extra Innings. If the match is abandoned then the market is resulted as void.
Total Runs Over/Under
This market is resulted including Extra Innings. If the match is abandoned then the market is resulted as void.
Game Total Runs (Odd/Even)
This market is resulted including Extra Innings. If the match is abandoned then the market is resulted as void.
Team To Win The Next Innings
This market is resulted at the end of each subsequent inning. If the match is abandoned before the completion of the next inning then the market will be resulted as void.
Money Line - After 3 Innings
This market is resulted at the end of third inning. If the match is abandoned before the completion of the third inning then the market will be resulted as void.
Run Line - After 3 Innings
This market is resulted at the end of third inning. If the match is abandoned before the completion of the third inning then the market is resulted as void.
Total Runs - After 3 Innings Over/Under
This market is resulted at the end of third inning. If the match is abandoned before the completion of the third inning then the market is resulted as void.
Money Line - After 5 Innings
This market is resulted at the end of fifth inning. If the match is abandoned before the completion of the fifth inning then the market will be resulted as void.
Run Line - After 5 Innings
This market is resulted at the end of fifth inning. If the match is abandoned before the completion of the fifth inning then the market is resulted as void.
Total Runs - After 5 Innings Over/Under
This market is resulted at the end of fifth inning. If the match is abandoned before the completion of the fifth inning then the market is resulted as void.
Money Line - After 7 Innings
This market is resulted at the end of seventh inning. If the match is abandoned before the completion of the seventh inning then the market will be resulted as void.
Run Line - After 7 Innings
This market is resulted at the end of seventh inning. If the match is abandoned before the completion of the seventh inning then the market is resulted as void.
Total Runs - After 7 Innings Over/Under
This market is resulted at the end of seventh inning. If the match is abandoned before the completion of the seventh inning then the market is resulted as void.
Race to 2 Runs
This market is resulted in real time if a team scores 2 runs or at the end of match (Including Extra Innings) if neither team reached 2 runs. If the match is abandoned before 2 runs have been scored then the market will be voided.
Race to 3 Runs
This market is resulted in real time if a team scores 3 runs or at the end of match (Including Extra Innings) if neither team reached 3 runs. If the match is abandoned before 3 runs have been scored then the market will be voided.
Race to 4 Runs
This market is resulted in real time if a team scores 4 runs or at the end of match (Including Extra Innings) if neither team reached 4 runs. If the match is abandoned before 4 runs have been scored then the market will be voided.
Race to 5 Runs
This market is resulted in real time if a team scores 5 runs or at the end of match (Including Extra Innings) if neither team reached 5 runs. If the match is abandoned before 5 runs have been scored then the market will be voided.
Race to 6 Runs
This market is resulted in real time if a team scores 6 runs or at the end of match (Including Extra Innings) if neither team reached 6 runs. If the match is abandoned before 6 runs have been scored then the market will be voided.
Race to 7 Runs
This market is resulted in real time if a team scores 7 runs or at the end of match (Including Extra Innings) if neither team reached 7 runs. If the match is abandoned before 7 runs have been scored then the market will be voided.
Race to 8 Runs
This market is resulted in real time if a team scores 8 runs or at the end of match (Including Extra Innings) if neither team reached 8 runs. If the match is abandoned before 8 runs have been scored then the market will be voided.
Home Team Total Runs (Over/Under)
This market is resulted based on the runs of home team, including Extra Innings. If the match is abandoned then the market will be voided.
Away Team Total Runs (Over/Under)
This market is resulted based on the runs of away team, including Extra Innings. If the match is abandoned then the market will be voided.
Home Team Total Runs (Odd/Even)
This market is resulted based on the runs of home team, including Extra Innings. If the match is abandoned then the market will be voided..
Away Team Total Runs (Odd/Even)
This market is resulted based on the runs of away team, including Extra Innings. If the match is abandoned then the market will be voided.
American Football
General Rules
There are several types of markets which will be resulted based on the score after the end of each period (quarters; half-time; regulation; overtime). Some of the markets and lines are settled in real time once it has reached its natural conclusion.
All markets on a postponed match will be treated as void if the event has been moved to more than 48 hours in the future. However, if it is less than 48 hours then Shuffle will update the start-time of the event and leave the markets open.
Money Line (Including Overtime)
This market is resulted including Overtime. If the match is abandoned before completion then the market will be resulted as void. If the match ends in a tie it will be resulted as void.
Match Result
This market is resulted at the end of the regular time. If the match is abandoned before the completion of regular time then the market will be resulted as void.
Point Spread (Including Overtime)
This market is resulted including Overtime. If the match is abandoned before completion then the market will be resulted as void.
Total Points Over/Under (Including Overtime)
This market is resulted including Overtime. If the match is abandoned before completion then the market will be voided.
Team to Score Next Touchdown
This market is resulted in real time when a touchdown has been confirmed. If the game is abandoned before a team has scored next touchdown, the market is resulted as void.
1st Quarter Result
This market is resulted based on the first quarter score. If the match is abandoned before the completion of the first quarter, the market will be resulted as void.
1st Quarter Point Spread
This market is resulted based on the first quarter score. If the match is abandoned before the completion of the first quarter, the market will be resulted as void.
1st Quarter Total Points Over/Under
This market is resulted based on the first quarter score. If the match is abandoned before completion of the first quarter the market will be voided.
1st Quarter Total Points Odd/Even
This market is resulted based on the first quarter score. If the match is abandoned before the completion of the first quarter, the market will be resulted as void.
1st Quarter Home Team Total Points Over/Under
This market is resulted based on the first quarter score of home team. If the match is abandoned before the completion of the first quarter, the market will be resulted as void.
1st Quarter Away Team Total Points Over/Under
This market is resulted based on the first quarter score of away team. If the match is abandoned before the completion of the first quarter, the market will be resulted as void.
2nd Quarter Result
This market is resulted based on the second quarter score. If the match is abandoned before the completion of the first quarter, the market will be resulted as void.
2nd Quarter Point Spread
This market is resulted based on the second quarter score. If the match is abandoned before the completion of the first quarter, the market will be resulted as void.
2nd Quarter Total Points Over/Under
This market is resulted based on the second quarter score. If the match is abandoned before completion of the first quarter, the market will be voided.
2nd Quarter Total Points Odd/Even
This market is resulted based on the second quarter score. If the match is abandoned before the completion of the first quarter, the market will be resulted as void.
2nd Quarter Home Team Total Points Over/Under
This market is resulted based on the second quarter score of home team. If the match is abandoned before the completion of the first quarter,the market will be resulted as void.
2nd Quarter Away Team Total Points Over/Under
This market is resulted based on the second quarter score of away team. If the match is abandoned before the completion of the first quarter, the market will be resulted as void.
1st Half Result
This market is resulted based on the first half score. If the match is abandoned before the completion of the first half, the market will be voided.
1st Half Point Spread
This market is resulted based on the first half score. If the match is abandoned before the completion of the first half, the market will be resulted as void.
1st Half Total Points Over/Under
This market is resulted based on the first half score. If the match is abandoned before completion of the first half, the market will be voided.
1st Half Total Points Odd/Even
This market is resulted based on the first half score. If the match is abandoned before completion of the first half, the market will be voided.
1st Half Home Team Total Points Over/Under
This market is resulted based on the first half score of home team. If the match is abandoned before the completion of the first quarter, the market will be resulted as void.
1st Half Away Team Total Points Over/Under
This market is resulted based on the first half score of away team. If the match is abandoned before the completion of the first quarter, the market will be resulted as void.
3rd Quarter Result
This market is resulted based on the third quarter score. If the match is abandoned before the completion of the first quarter, the market will be resulted as void.
3rd Quarter Point Spread
This market is resulted based on the third quarter score. If the match is abandoned before the completion of the first quarter, the market will be resulted as void.
3rd Quarter Total Points Over/Under
This market is resulted based on the third quarter score. If the match is abandoned before completion of the first quarter, the market will be voided.
3rd Quarter Total Points Odd/Even
This market is resulted based on the third quarter score. If the match is abandoned before the completion of the first quarter, the market will be resulted as void.
3rd Quarter Home Team Total Points Over/Under
This market is resulted based on the third quarter score of home team. If the match is abandoned before the completion of the first quarter, the market will be resulted as void.
3rd Quarter Away Team Total Points Over/Under
This market is resulted based on the third quarter score of away team. If the match is abandoned before the completion of the first quarter, the market will be resulted as void.
4th Quarter Result
This market is resulted based on the fourth quarter score. If the match is abandoned before the completion of the first quarter, the market will be resulted as void.
4th Quarter Point Spread
This market is resulted based on the fourth quarter score. If the match is abandoned before the completion of the first quarter, the market will be resulted as void.
4th Quarter Total Points Over/Under
This market is resulted based on the fourth quarter score. If the match is abandoned before completion of the first quarter, the market will be voided.
4th Quarter Total Points Odd/Even
This market is resulted based on the fourth quarter score. If the match is abandoned before the completion of the first quarter, the market will be resulted as void.
4th Quarter Home Team Total Points Over/Under
This market is resulted based on the fourth quarter score of home team. If the match is abandoned before the completion of the first quarter, the market will be resulted as void.
4th Quarter Away Team Total Points Over/Under
This market is resulted based on the fourth quarter score of away team. If the match is abandoned before the completion of the first quarter, the market will be resulted as void.
2nd Half Result
This market is resulted based on the second half score. If the match is abandoned before the completion of the first half, the market will be voided.
2nd Half Point Spread
This market is resulted based on the second half score. If the match is abandoned before the completion of the first half, the market will be resulted as void.
2nd Half Total Points Over/Under
This market is resulted based on the second half score. If the match is abandoned before completion of the first half, the market will be voided.
2nd Half Total Points Odd/Even
This market is resulted based on the second half score. If the match is abandoned before completion of the first half, the market will be voided.
2nd Half Home Team Total Points Over/Under
This market is resulted based on the second half score of home team. If the match is abandoned before the completion of the first quarter, the market will be resulted as void.
2nd Half Away Team Total Points Over/Under
This market is resulted based on the second half score of away team. If the match is abandoned before the completion of the first quarter, the market will be resulted as void.
Home Team Total Points Over/Under (Including Overtime)
This market is resulted based on the score of home team, including Overtime. If the match is abandoned before completion, the market will be voided.
Away Team Total Points Over/Under (Including Overtime)
This market is resulted based on the score of away team, including Overtime. If the match is abandoned before completion, the market will be voided.
Home Team Total Points Odd/Even (Including Overtime)
This market is resulted based on the score of home team, including Overtime. If the match is abandoned before completion, the market will be voided.
Away Team Total Points Odd/Even (Including Overtime)
This market is resulted based on the score of away team, including Overtime. If the match is abandoned before completion, the market will be voided.
Volleyball
General Rules
In volleyball, markets are settled as soon as the point that decides the outcome of that market is confirmed.
If the match is finished with status Match Abandoned, all unsettled markets at moment will be voided.
Team Total Points Odd Or Even
Away Team Total Points Odd Or EvenHome Team Total Points Odd Or Even
Markets are settled after the last point of the match and final score are confirmed.
Team Total Points Over / Under
Away Team Total Points Over / UnderHome Team Total Points Over / Under
Total points O/U lines are settled as soon as the line has been reached.
Correct Match Score
The market is settled after the last point of the match and final score are confirmed.
Match Point Handicap
Match point handicap lines are settled after the last point of the match and final score are confirmed.
Match Set Handicap
Match set handicap markets are settled after the lines have been reached.
Match Winner
The market is settled after the last point of the match and final score are confirmed.
Set Correct Score
Markets are settled after the last point and the set score are confirmed. If the set will not be played, the market will be voided.
Set Extra Points
Markets are settled after the need for extra points is confirmed (after point 48 in Sets 1-4, after point 28 in Set 5) or after the final point of the set if extra points are not played.
If the set is not played, the market will be voided.
Set Handicap
Set point handicap markets are settled after the lines have been reached.
Set “x” Lead After “y” Points
Lead after “y” points markets are settled after the “y-th” point of the set is confirmed.
Example: Set 2 Lead After 8 Points market will be settled after the 8th point in Set 2 is confirmed.
Set Numbered Point Winner
Point winner markets are settled after the point itself has been confirmed.
Set “x” Race to “y” Points
Race to markets are settled after the line has been reached.
Set Total Points Odd Or Even
Markets are settled after the last point and final score of the set have been confirmed.
Set Total Points Over / Under
Markets are settled after the line has been reached. If the set will not be played, the market will be voided.
Integer lines where neither selection wins will be voided.
Set Winner
Set winner markets are settled after the last point of the set has been confirmed.
Total Points Odd Or Even
Market is settled after the last point of the match and final score have been confirmed.
Total Points Over / Under
Market is settled after the line has been reached.
Integer lines where neither selection wins will be voided.
Total Sets Over / Under
Market is settled after the line has been reached.
Cricket
General Rules
All markets on a postponed match will be treated as void if the event has been moved to more than 48 hours in the future. However, if it is less than 48 hours then the Shuffle sports team will update the start-time of the event and leave the markets open.
If an event is affected by external factors (such as bad weather) and is not declared as a 'no result' then Shuffle will result markets based on the official competition rules according to the events governing body. Please note that this includes events where the result is determined by the Duckworth-Lewis method and where the scheduled number of overs is reduced.
1 Day Match
This market is resulted at the end of the match. In the event that the teams are tied at the end of 1 Day Match then this market will be treated as a Dead-heat and Shuffle will result both tied selections as winners. If the event is declared a ‘no result’ then this market will be resulted as void.
Twenty20 Match
This market is resulted at the end of the match. In the event that the teams are tied at the end of Twenty20 Match then this market will be treated as a Dead-heat and Shuffle will result both tied selections as winners. If the event is declared a ‘no result’ then this market will be resulted as void.
5 Day Match
This market is resulted at the end of the match. If the event is declared a ‘no result’ then this market will be resulted as void.
5 Day Match Draw No Bet
This market is resulted at the end of the match. In the event that the teams are tied at the end of 5 Day Match then this market will be resulted as void. If the event is declared a ‘no result’ then this market will be resulted as void.
4 Day Match
This market is resulted at the end of the match. If the event is declared a ‘no result’ then this market will be resulted as void.
4 Day Match Draw No Bet
This market is resulted at the end of the match. In the event that the teams are tied at the end of 4 Day Match then this market will be resulted as void. If the event is declared a ‘no result’ then this market will be resulted as void.
Team With Most Run Outs
This market is resulted at the end of the match. If the event is declared a ‘no result’ then this market will be resulted as void.
Most Sixes
This market is resulted at the end of the match. If the event is declared a ‘no result’ then this market will be resulted as void.
First Innings Lead
This market is resulted at the end of the first Inning. In the event that the teams are tied at the end of the first Inning then this market will be treated as a Dead-heat and Shuffle will result both tied selections as winners.
Highest Opening Partnership
This market is resulted at the end of the first Inning. In the event that the teams are tied at the end of the first Inning then this market will be treated as a Dead-heat and Shuffle will result both tied selections as winners.
Top Match Batsman
This market is resulted at the end of the first Inning. If the match is abandoned before completion of the first Inning then then the market will be resulted as void. Players who are in the starting 11 but do not bat will be settled as losers. Please note that Dead-heat rules apply.
Top Match Bowler
This market is resulted at the end of the first Inning. If the match is abandoned before completion of the first Inning then then the market will be resulted as void. Players who are in the starting 11 but do not bowl will be settled as losers. Please note that Dead-heat rules apply.
Top Home Team Batsman
This market is resulted based on the first Inning only. If the match is abandoned before completion of the first Inning then the market will be resulted as void. Players who are in the starting 11 but do not bat will be settled as losers. Please note that Dead-heat rules apply.
Top Home Team Bowler
This market is resulted based on the first Inning only. If the match is abandoned before completion of the first Inning then the market will be resulted as void. Players who are in the starting 11 but do not bowl will be settled as losers. Please note that Dead-heat rules apply.
Top Away Team Batsman
This market is resulted based on the first Inning only. If the match is abandoned before completion of the first Inning then the market will be resulted as void. Players who are in the starting 11 but do not bat will be settled as losers. Please note that Dead-heat rules apply.
Top Away Team Bowler
This market is resulted based on the first Inning only. If the match is abandoned before completion of the first Inning then the market will be resulted as void. Players who are in the starting 11 but do not bowl will be settled as losers. Please note that Dead-heat rules apply.
Crypto Fight Night
General Rules
Results will be based on the official result at ringside. Results are not official for betting purposes until verified by officials at the fighting venue.
In the event of a 'no contest' being declared during the bout all bets will be made void, with the exception of selections where the outcome has already been determined.
Head to Head
The market is resulted at the end of the match. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void. In the event of a draw, the market will be resulted as a push and stakes will be returned.
Badminton
General Rules
Market is settled as soon as the point that decides the outcome of that market is confirmed. Points get confirmed either manually or by the action that follows said point (e.g., start of next point).
Competitor Total Points Odd Or Even
Competitor A Total Points Odd Or EvenCompetitor B Total Points Odd Or Even
Markets are settled after the last point of the match and final score are confirmed.
Competitor Total Points Over / Under
Competitor A Total Points Over / UnderCompetitor B Total Points Over / Under
Markets are settled after the last point of the match and final score are confirmed.
Correct Match Score
Market is settled after the last point of the match and final score are confirmed.
Game Correct Score
Game 1 Correct ScoreGame 2 Correct ScoreGame 3 Correct ScoreGame 4 Correct ScoreGame 5 Correct Score
Markets are settled after the last point of each game is confirmed.
Game Extra Points
Game 1 Extra PointsGame 2 Extra PointsGame 3 Extra Points
Markets are settled after the 40th point of the game is confirmed or after the last point of the game if it ends sooner.
Game Handicap
Game 1 HandicapGame 2 HandicapGame 3 HandicapGame 4 HandicapGame 5 Handicap
Game handicap markets are settled after the last point of the set is confirmed. If the match ends before the game is played, the market will be voided
Integer lines where neither selection wins will be voided.
Game “x” Lead After “y” Points
Game 1 Lead After 2 PointsGame 1 Lead After 4 PointsGame 1 Lead After 6 PointsGame 1 Lead After 8 PointsGame 1 Lead After 10 PointsGame 1 Lead After 20 PointsGame 2 Lead After 2 PointsGame 2 Lead After 4 PointsGame 2 Lead After 6 PointsGame 2 Lead After 8 PointsGame 2 Lead After 10 PointsGame 2 Lead After 20 PointsGame 3 Lead After 2 PointsGame 3 Lead After 4 PointsGame 3 Lead After 6 PointsGame 3 Lead After 8 PointsGame 3 Lead After 10 PointsGame 3 Lead After 20 PointsGame 4 Lead After 2 PointsGame 4 Lead After 4 PointsGame 4 Lead After 6 PointsGame 4 Lead After 8 PointsGame 5 Lead After 2 PointsGame 5 Lead After 4 PointsGame 5 Lead After 6 PointsGame 5 Lead After 8 Points
Lead after “y” points markets are settled after the “y-th” point of the game is confirmed.
Example: Game 2 Lead After 8 Points market will be settled after the 8th point in Game 2 is confirmed.
Game Numbered Point Winner
Game 1 Numbered Point WinnerGame 2 Numbered Point WinnerGame 3 Numbered Point WinnerGame 4 Numbered Point WinnerGame 5 Numbered Point Winner
Point winner markets will be settled after the point itself is confirmed.
Example: Game 4 Point 5 market will be settled after the 5th Point in Game 4 is confirmed.
Game “x” Race to “y” Points
Game 1 Race to 5 PointsGame 1 Race to 10 PointsGame 1 Race to 15 PointsGame 2 Race to 5 PointsGame 2 Race to 10 PointsGame 2 Race to 15 PointsGame 3 Race to 5 PointsGame 3 Race to 10 PointsGame 3 Race to 15 PointsGame 4 Race to 5 Points
Race to markets are settled after the line has been reached.
Game Total Points Odd Or Even
Game 1 Total Points Odd Or EvenGame 2 Total Points Odd Or EvenGame 3 Total Points Odd Or EvenGame 4 Total Points Odd Or EvenGame 5 Total Points Odd Or Even
Markets are settled after the last point of the game is confirmed. If the game is not played, the market will be voided. If the match ends with retirement during the game, the market will be voided.
Integer lines where neither selection wins will be voided.
Game Total Points Over / Under
Game 1 Total Points Over / UnderGame 2 Total Points Over / UnderGame 3 Total Points Over / UnderGame 4 Total Points Over / UnderGame 5 Total Points Over / Under
Markets are settled after the line has been reached. If the game will not be played, the market will be voided.
Integer lines where neither selection wins will be voided.
Game Winner
Game 1 WinnerGame 2 WinnerGame 3 WinnerGame 4 WinnerGame 5 Winner
Markets are settled after the last point of the game is confirmed. If the game is not played, the market will be voided. If the match ends with retirement during the game, the market will be voided.
Match Game Handicap
Market is settled after the line has been reached.
Integer lines where neither selection wins will be voided.
Match Point Handicap
Market is settled after the last point of the match and final score have been confirmed.
Match Winner
Market is settled after the last point of the match and final score have been confirmed.
Total Games Over / Under
Market is settled after the line has been reached.
Integer lines where neither selection wins will be voided.
Total Points Odd Or Even
Market is settled after the last point of the match and final score have been confirmed.
Total Points Over / Under
Market is settled after the line has been reached.
Integer lines where neither selection wins will be voided.
Squash
General Rules
Market is settled as soon as the point that decides the outcome of that market is confirmed. Points get confirmed either manually or by the action that follows said point (e.g., start of next point).
Competitor Total Points Odd Or Even
Competitor A Total Points Odd Or EvenCompetitor B Total Points Odd Or Even
Markets are settled after the last point of the match and final score are confirmed.
Competitor Total Points Over / Under
Competitor A Total Points Over / UnderCompetitor B Total Points Over / Under
Total points O/U lines are settled as soon as the line has been reached.
Integer lines where neither selection wins will be voided.
Correct Match Score
The market is settled after the last point of the match and final score are confirmed.
Game Correct Score
Game 1 Correct ScoreGame 2 Correct ScoreGame 3 Correct ScoreGame 4 Correct ScoreGame 5 Correct Score
Markets are settled after the last point and the game score are confirmed. If the game will not be played, the market will be voided.
Game Extra Points
Game 1 Extra PointsGame 2 Extra PointsGame 3 Extra PointsGame 4 Extra PointsGame 5 Extra Points
Markets are settled after 20th point in each game, when the need for extra points is confirmed, or with after the last point of each game, if extra points are not played.
Game Handicap
Game 1 HandicapGame 2 HandicapGame 3 HandicapGame 4 HandicapGame 5 Handicap
Game point handicap markets are settled after the lines have been reached.
Game “x” Lead After “y” Points
Game 1 Lead After 2 PointsGame 1 Lead After 4 PointsGame 1 Lead After 6 PointsGame 1 Lead After 8 PointsGame 1 Lead After 10 PointsGame 2 Lead After 2 PointsGame 2 Lead After 4 PointsGame 2 Lead After 6 PointsGame 2 Lead After 8 PointsGame 2 Lead After 10 PointsGame 3 Lead After 2 PointsGame 3 Lead After 4 PointsGame 3 Lead After 6 PointsGame 3 Lead After 8 PointsGame 3 Lead After 10 PointsGame 4 Lead After 2 PointsGame 4 Lead After 4 PointsGame 4 Lead After 6 PointsGame 4 Lead After 8 PointsGame 4 Lead After 10 PointsGame 5 Lead After 2 PointsGame 5 Lead After 4 PointsGame 5 Lead After 6 PointsGame 5 Lead After 8 PointsGame 5 Lead After 10 Points
Lead after “y” points markets are settled after the “y-th” point of the game is confirmed.
Game Numbered Point Winner
Game 1 Numbered Point WinnerGame 2 Numbered Point WinnerGame 3 Numbered Point WinnerGame 4 Numbered Point WinnerGame 5 Numbered Point Winner
Point winner markets are settled after the point itself has been confirmed.
Game “x” Race to “y” Points
Game 1 Race to 3 PointsGame 1 Race to 5 PointsGame 1 Race to 7 PointsGame 2 Race to 3 PointsGame 2 Race to 5 PointsGame 2 Race to 7 PointsGame 3 Race to 3 PointsGame 3 Race to 5 PointsGame 3 Race to 7 PointsGame 4 Race to 3 PointsGame 4 Race to 5 PointsGame 4 Race to 7 PointsGame 5 Race to 3 PointsGame 5 Race to 5 PointsGame 5 Race to 7 Points
Race to markets are settled after the line has been reached.
Game Total Points Odd Or Even
Game 1 Total Points Odd Or EvenGame 2 Total Points Odd Or EvenGame 3 Total Points Odd Or EvenGame 4 Total Points Odd Or EvenGame 5 Total Points Odd Or Even
Markets are settled after the last point and final score of the game have been confirmed.
Game Total Points Over / Under
Game 1 Total Points Over / UnderGame 2 Total Points Over / UnderGame 3 Total Points Over / UnderGame 4 Total Points Over / UnderGame 5 Total Points Over / Under
Markets are settled after the line has been reached. If the game will not be played, the market will be voided.
Integer lines where neither selection wins will be voided.
Game Winner
Game 1 WinnerGame 2 WinnerGame 3 WinnerGame 4 WinnerGame 5 Winner
Game winner markets are settled after the last point of the game has been confirmed.
Match Game Handicap
Match game handicap markets are settled after the lines have been reached.
Match Point Handicap
Match point handicap markets are settled after the last point of the match and final score are confirmed.
Match Winner
The market is settled after the last point of the match and final score are confirmed.
Total Games Over / Under
Market is settled after the line has been reached.
Total Points Odd Or Even
Market is settled after the last point of the match and final score have been confirmed.
Total Points Over / Under
Market is settled after the line has been reached.
Integer lines where neither selection wins will be voided.
Total Games Odd Or Even
Market is settled after the last point of the match and final score have been confirmed.
Futsal
General Rules
All markets are resulted based on the result of normal time.
In abandoned matches all markets that have not reached their natural conclusion yet will be settled as “Void” after 48 hours.
Match Winner (3-Way)
The market is resulted at the end of the match.
Handicap Betting
The market is resulted at the end of the match.
Total Match Goals Over/Under
The market is resulted at the end of the match.
Team to Score Next Goal
The market is resulted in real time once it has reached its natural conclusion. Please note that own goals count.
Total A Team Goals Over/Under
The market is resulted at the end of the match.
Total B Team Goals Over/Under
The market is resulted at the end of the match.
1st Half Winner
The market is resulted at the end of the First half.
1st Half Handicap
The market is resulted at the end of the First half.
Total 1st Half Goals Over/Under
The market is resulted at the end of the First half.
2nd Half Winner
The market is resulted at the end of the match.
Total Goals (Odd/Even)
The market is resulted at the end of the match.
Handball
General Rules
All match markets will include Regular time only.
In abandoned matches all markets that have not reached their natural conclusion yet will be settled as “Void” after 48 hours.
Match Winner (3-Way)
The market is resulted at the end of the match.
Draw No Bet
The market is resulted at the end of the match.
Match Handicap
The market is resulted at the end of the match.
Total Match Goals Over/Under
The market is resulted at the end of the match.
Total Home Team Goals Over/Under
The market is resulted at the end of the match.
Total Away Team Goals Over/Under
The market is resulted at the end of the match.
Total Match Goals (Odd/Even)
The market is resulted at the end of the match.
1st Half Winner
The market is resulted at the end of the First half.
1st Half Draw No Bet
The market is resulted at the end of the First half. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
1st Half Handicap
The market is resulted at the end of the First half. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
Total 1st Half Goals Over/Under
The market is resulted at the end of the First half. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
Home Team 1st Half Total Goals Over/Under
The market is resulted at the end of the First half. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
Away Team 1st Half Total Goals Over/Under
The market is resulted at the end of the First half. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
1st Half Goals (Odd/Even)
The market is resulted at the end of the First half. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
2nd Half Winner
The market is resulted at the end of the match. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
2nd Half Draw No Bet
The market is resulted at the end of the match. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
2nd Half Handicap
The market is resulted at the end of the match. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
Total 2nd Half Goals Over/Under
The market is resulted at the end of the match. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
Home Team 2nd Half Total Goals Over/Under
The market is resulted at the end of the match. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
Away Team 2nd Half Total Goals Over/Under
The market is resulted at the end of the match. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
2nd Half Goals (Odd/Even)
The market is resulted at the end of the match. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
1st Half Race to 5 Goals
The market is resulted at the end of the First half. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
1st Half Race to 10 Goals
The market is resulted at the end of the First half. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
1st Half Race to 15 Goals
The market is resulted at the end of the First half. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
2nd Half Race to 5 Goals
The market is resulted at the end of the First half. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
2nd Half Race to 10 Goals
The market is resulted at the end of the First half. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
2nd Half Race to 15 Goals
The market is resulted at the end of the First half. If the match is abandoned after the match has started, all markets that are yet to reach their natural conclusion shall be void.
Esports Rules
Esports - General Rules
All esports markets are based on in-game score events or results at the end of a scheduled match/map. All settlements will occur using the official score and results, which are declared on the official video stream or the in-game stream of the relevant matches.
All match start dates and times displayed for Esports matches are for indication purposes only and are not guaranteed to be correct. Bets will stand if a match is offered with an incorrect date and/or time.
If a match is paused/postponed and not rescheduled to a later time within 24 hours of the actual scheduled start time, then all bets on that match will be voided. Should a match be postponed for exactly 24 hours, all bets will stand.
If the name of a player/team/tournament is misspelled, all bets will still stand unless it’s obvious that the misspelled name is the same as a different entity.
If a team name is changed due to a team leaving the organization, joining another organization, or due to an official change of team name, all bets will stand.
If the organizer of the event allows for stand-ins and there is an official result, all bets will be resulted as normal.
In the case where there is an overruling of a match result by the organizer due to unforeseen circumstances - such as cheating - all bets on that match will be voided. This rule is applicable within 72 hours from the end of the match, then we don't change the result of the tickets.
If a match has been declared as a walkover win by the tournament organizer, all bets will be void.
If one team retires during a match, only wagers on the completed individual maps will be resulted. Match market, match side markets, and all other undecided map markets will be voided. Bets placed on any following maps that will be completed will be resulted with the official results. However, any and all live offer will be suspended on this match and moved to a new match with a different match ID that will genuinely reflect the state of the match. The only exemption to this rule would be in this very situation: team A wins map 1 and proceeds to forfeit map 2. In this case, we would void all wagers on all undecided match and map 2 markets and continue our offer within map 3 of the match.
All markets consider overtime, unless stated otherwise in the market name.
If the match format is changed or differs from the one which is being offered, we reserve the right to void all bets.
If the fixture is listed incorrectly, we reserve the right to void all bets.
If a match is played before the scheduled start date / time, all bets placed after the actual start of the match will be refunded. All bets placed before the actual start of the match will stand.
If a match or map is replayed due to an organizer or technical issues, all affected markets will be voided, while the replayed matches or maps will be handled separately as a new match.
If a game on the map starts with less than ten players, all bets on that map will be voided.
Parlays cannot include multiple matches in which a single team participates.
League of Legends
General Rules
There are several types of markets in League of Legends, which will be resulted based on when they get settled during the match:
1. General Markets
· Resulted after the conclusion of the series.
2. Map Result Based Markets
· Resulted after the conclusion of map ‘X’.
3. Map Specific Markets
· Resulted during the map ‘X’, based on gameplay.
For cancelled matches all markets will be voided. For matches that have been started and then abandoned during the match, markets that has not reached their natural conclusion yet will be voided, rest markets will be resulted.
All markets on a postponed match will be treated as void if the event has been moved to more than 48 hours in the future. However, if it is less than 48 hours then Shuffle will update the start-time of the event and leave the markets open.
If a Map starts with fewer than 10 competitors, all bets on the Map will be void.
If a competitor disconnects in the first 10 minutes and is unable to reconnect or be replaced for the rest of the Map, all affected bets on that Map and Match will be voided. If a competitor disconnects or quits after the 10th minute of play of a Map that has started, bets have action according to the official result.
If a walkover or win by admin decision is given in the first 10 minutes of a Map, all undecided bets on that Map and Match will be voided. If a win by admin decision is awarded after the 10th minute of play of a Map has started, bets have action according to the official result.
General Markets
Player markets will be resolved based on internal data and are then confirmed with gol.gg:
If gol.gg data is corrupted or missing, all bets will be resolved via the video stream.
Should an execute appear, all bets will stand and will be resolved based on gol.gg.
In case of a chronobreak, prematch bets will be resolved based on the official results. Already placed live bets will be cancelled, and our live offer will resume under a new match ID, together with the rest of the markets. The new match ID will be resolved based on the official results.
Match Up Winner
This market is resulted based on which team won a specified number of maps in a series with a defined maximum map count. The following number of won maps result in a won series:
Bo1 series – 1 map
Bo2 series – 2 maps
Bo3 series – 2 maps
Bo5 series – 3 maps
N.B. This is a 2-way market, meaning that if Bo2 series is drawn, the market will be resulted as void.
Match Up Winner (3 way)
This market is exclusively used in a Bo2 series and is resulted at the end of the match based on the final map score of the series.
Match Up Handicap
The market is resulted based on the losing/winning margin of maps between the teams. While this market is generally resulted after the end of the maps that are relevant for each specific line, some lines do not have a definitive result before the end of the series and will be resulted after the conclusion of the series.
Below is a list of resulting rules when the Y is defined as:
+2.5:
Resulted as won if the team this line refers to is able to
Not lose out by a three or higher map margin in a Bo5 series
Resulted as lost if the team this line refers to
Loses by any map margin equal to or higher than three in a Bo5 series
+1.5:
Resulted as won if the team this line refers to is able to
Not lose out by a two or higher map margin in a Bo3/Bo5 series
Resulted as lost if the team this line refers to
Loses by any map margin equal to or higher than two in a Bo3/Bo5 series
+0.5:
Only used in a Bo2 series
Resulted as won if the team this line refers to is able to
Win or draw the series
Resulted as lost if the team this line refers to
Loses the series.
-2.5:
Resulted as won if the team this line refers to is able to
Win by a three or higher map margin in a Bo5 series
Resulted as lost if the team this line refers to
Fails to win by a map margin equal to or higher than three in a Bo5 series
-1.5:
Resulted as won if the team this line refers to is able to
Win by two or higher map margin in a Bo3/Bo5 series
Resulted as lost if the team this line refers to
Fails to win by a map margin equal to or higher than two in a Bo3/Bo5 series
-0.5:
Only used in a Bo2 series
Resulted as won if the team this line refers to is able to
Win the series
Resulted as lost if the team this line refers to
Loses or draws the series
Best of ‘X’ Correct Score
The market is resulted at the end of the match based on the series’ final map score.
Total Maps Played Over/Under
This market is resulted based on the number of maps played during the series. While this market is resulted after the end of maps that are relevant for the specific line of the market, some lines do not have a definitive result before the end of the series and will be resulted after the conclusion of the series.
Below is a list of resulting scenarios when the Y is defined as: exac
4.5:
Resulted after the 4th map in a Bo5 series, based on whether there is going to be a 5th map
3.5:
Resulted after the 3rd map in a Bo5 series, based on whether there is going to be a 4th map
2.5:
Resulted after the 2nd map in a Bo3 series, based on whether there is going to be a 3rd map
Exact Match score what would be the final score of the Match, presented as “No. of Maps won by team A: No. of Maps won by team B”.
Team to Score a Quadra Kill Yes/No
The market is resulted at the end of the match. Quadra Kill counts when one player of any team scores 4 kills within 10 maximum seconds of each other.
The market is being offered for the whole match, not for a specific map, so when a player from any team scores a Quadra Kill, so the selection for the team will be closed and removed from offering until the end of the match.
Team to Score a Penta Kill Yes/No
The market is resulted at the end of the match. Penta Kill counts when one player of any team scores 5th kill after scoring a Quadra kill within 30 seconds timer. It means that when a player from any team scores a Penta Kill, he scores a Quadra Kill as well.
The market is being offered for the whole match, not for a specific map, so when a team scores a Penta Kill, so the selection for the team, together with selection of Quadra Kill for the team, will be closed and removed from offering until the end of the match.
Map Result Based Markets
All the following markets are resulted after the end of the specified map, based on the results available in-game, on the official video stream, feed or post-game statistics.
Map ‘X’ Winner
The market is resulted based on which team won map ‘X’, which is defined by which team’s Nexus is destroyed/explodes first. Losing team is the one who’s Nexus is destroyed/explodes first.
Map ‘X’ Team to Score the Most Kills
The market is resulted based on which team scores most kills during map ‘X’.
Team 'X' to win at least 1 Map yes/no The market is resulted whether a certain team wins at least one Map in a particular Match.
Map ‘x’ Team to Score the Most Kills Handicap
The market is resulted based on whether handicap’s specific index (e.g., 6.5) is higher or lower than the relevant difference between both team’s kills during map ‘X’.
Map ‘X’ Total Kills Odd/Even
The market is resulted based on whether the total amount of kills scored was either an odd or an even number.
Map 'X' Kill Handicap
The market is resulted depending on which team (Dark or Light) has more kills after the deduction of the handicap from that particular team’s final Map score.
Map Nth Kill
The market is decided by the team that makes a kill forcing the sum of the total kills for both teams to be equal to 'X'.
Map ‘X’ Both Teams to Slay a Dragon Yes/No
The market is resulted based on post-map statistics. ‘Yes’ selection counts when both teams have slayed at least 1 dragon each.
Map 'X' First To Reach X Kills
The market is resulted by by which team reaches a certain number of kills first.
Map ‘X’ Both Teams to Slay a Baron Yes/No
The market is resulted based on post-map statistics. ‘Yes’ selection counts when both teams have slayed at least 1 baron each.
Map ‘X’ Both Teams to Destroy an Inhibitor Yes/No
The market is resulted based on post-map statistics. ‘Yes’ selection counts when both teams have destroyed at least 1 opponent’s inhibitor each.
Map ‘X’ Total Kills Scored Over/Under
The market is resulted based on whether the total amount of kills scored was over or under specific index (e.g., Over/Under 25.5).
Map ‘X’ Total Towers Destroyed Over/Under
The market is resulted based on whether the total amount of towers destroyed was over or under specific index (e.g., Over/Under 12.5).
Map ‘X’ Total Dragons Slain Over/Under
The market is resulted based on whether the total amount of Dragons slain was over or under specific index (e.g., Over/Under 4.5), including both Elemental (Infernal, Mountain, Ocean, Cloud) Dragons and Elder Dragon.
Map ‘X’ Total Barons Slain Over/Under
The market is resulted based on whether the total amount of Barons slain was over or under specific index (e.g., Over/Under 1.5).
Map ‘X’ Total Inhibitors Destroyed Over/Under
The market is resulted based on whether the total amount of Inhibitors destroyed was over or under specific index (e.g., Over/Under 1.5).
N.B. Inhibitors in League of Legends are unique structures, which respawn after 5 minutes of being destroyed. However, each inhibitor counts only 1 time when resulting the market, it means that if the same inhibitor was destroyed multiple times per map, it still counts as 1 inhibitor destroyed.
Map ‘X’ Game Time Over/Under
The market is resulted based on whether the map ‘X’ duration was over or under specific index (e.g., Over/Under 32.00) Map duration is exclusively based on the in-game clock’s final reading.
Please note that it might not necessarily reflect how long it took from the beginning of the map until the end, as it does not factor in the pause and pick/ban phase. If the game time is identical to the index (e.g., within the same second: 32:00) then the market is resulted as ‘Void’.
Map ‘X’ Total Turrets Destroyed
The market is resulted based on the exact total amount of towers destroyed during the map ‘X’.
There are 9 possible selections for the market:
· ‘Up to Nine’
· ‘Ten’
· ‘Eleven’
· ‘Twelve’
· ‘Thirteen’
· ‘Fourteen’
· ‘Fifteen’
· ‘Sixteen’
· ‘Seventeen or More’
Map ‘X’ Total Dragons Slain
The market is resulted based on the exact total amount of dragons slain during the map ‘X’, including both Elemental (Infernal, Mountain, Ocean, Cloud) Dragons and Elder Dragon.
There are 6 possible selections for the market:
· ‘Up to Two’
· ‘Three’
· ‘Four’
· ‘Five’
· ‘Six’
· ‘Seven or More’
Map ‘X’ Total Barons Slain
The market is resulted based on the exact total amount of barons slain during the map ‘X’.
There are 5 possible selections for the market:
· ‘Zero’
· ‘One’
· ‘Two’
· ‘Three’
· ‘Four or More’
Map ‘X’ Total Inhibitors Destroyed
The market is resulted based on the exact total amount of inhibitors destroyed during the map ‘X’.
There are 4 possible selections for the market:
· ‘One’
· ‘Two’
· ‘Three’
· ‘Four or More’
N.B. Inhibitors in League of Legends are unique structures, which respawn after 5 minutes of being destroyed. However, each inhibitor counts only 1 time when resulting the market, it means that if the same inhibitor was destroyed multiple times per map, it still counts as 1 inhibitor destroyed.
Map Specific Markets
All the following markets are resulted during the gameplay of the specified map, based on the quickest reliable video stream or feed available. When the result remains unclear from the video stream or feed, then the result will be based on the post-game statistics. While we aim to result these markets as soon as possible, it might not always be possible (when there is a significant delay in the stream), in which case they will be resulted shortly after the map has concluded.
Map ‘X’ Team to Draw First Blood
The market is resulted when any team got a kill first in map ‘X’. If neither team draw first blood during map ‘X’, then the market is resulted as ‘Void’.
Map ‘X’ Team to Destroy the First Tower
The market is resulted when any team destroys the first tower in map ‘X’. If neither team destroys the first tower during map ‘X’, then the market is resulted as ‘Void’.
Map ‘X’ Team to Slay the ‘Y’ Dragon
The market is resulted when any team slays the ‘Y’ dragon in map ‘X’. If neither team slays the ‘Y’ dragon during map ‘X’, then the market is resulted as ‘Void’. Usually, first 3 or 4 dragons are being offered for each map.
Map 'X' Dragon soul type
The market is resulted by which type of third spawned dragon since the start of the Map.
Map 'X' Map Certain type of dragon kill.
The market is resulted based upon whether a dragon of a certain type will be slayed at least once in a certain Map.
Map ‘X’ Team to Slay the First Baron
The market is resulted when any team slays the first baron in map ‘X’. If neither team slays the first baron during map ‘X’, then the market is resulted as ‘Void’.
Map ‘X’ Team to Destroy the First Inhibitor
The market is resulted when any team destroys the first inhibitor in map ‘X’. If neither team destroys the first inhibitor during map ‘X’, then the market is resulted as ‘Void’.
Map ‘X’ Race to 5 Kills
The market is resulted when any team first scores 5 kills in map ‘X’. If neither team scores 5 kills during map ‘X’, then the market is resulted as ‘Void’.
Map ‘X’ Race to 10 Kills
The market is resulted when any team first scores 10 kills in map ‘X’. If neither team scores 10 kills during map ‘X’, then the market is resulted as ‘Void’.
Map ‘X’ Race to 15 Kills
The market is resulted when any team first scores 15 kills in map ‘X’. If neither team scores 15 kills during map ‘X’, then the market is resulted as ‘Void’.
Map ‘X’ Race to 20 Kills
The market is resulted when any team first scores 20 kills in map ‘X’. If neither team scores 20 kills during map ‘X’, then the market is resulted as ‘Void’.
Counter-Strike 2
There are several types of markets in Counter-Strike , which will be resulted based on when they get settled during the match:
General Markets
Resulted after the conclusion of the series.
Map Result Based Markets
Resulted after the conclusion of map ‘X’.
Map Specific Markets
Resulted during the map ‘X’, based on gameplay.
All markets on a postponed match will be treated as void if the event has been moved to more than 48 hours in the future. However, if it is less than 48 hours then Shuffle will update the start-time of the event and leave the markets open.
In case of technical issues, there can be occurrences where the first round could get re-played. In these situations, the result of the re-played round will overwrite the initial result of the first round.
If a team changes more than 2 players, it is not considered the same team anymore and all bets will be voided (assuming that this change was not known the match was priced up).
If one of the players disconnects and is unable to reconnect or be replaced for the rest of the Map, both teams decide to continue 4v5, and they play at least 3 rounds. All affected bets on that Map, Match, and match side markets will be voided.
If a team retires, receives a win by admin decision, or is disqualified before all scheduled rounds of a Map are played, all undecided bets on that Map and Match will be voided.
Rounds 1-12 constitute the first half of CS2 Maps.
In the case of a round restart, all bets will stand. All markets will be resolved based on the official score.
General Markets
All the following markets are definitively resulted after the conclusion of the series, based on the results available in-game, on the official video stream, feed or post-game statistics.
Match Up Winner
This market is resulted based on which team won a specified number of maps in a series with a defined maximum map count. The following number of won maps result in a won series:
Bo1 series – 1 map
Bo2 series – 2 maps
Bo3 series – 2 maps
Bo5 series – 3 maps
N.B. This is a 2-way market, meaning that if Bo2 series is drawn, the market will be resulted as void.
Match Up Winner (3 way)
This market is used in a Bo2 series and in a Bo1 series where no overtime is played. It is resulted at the end of the match based on the final map score of the series.
Match Up Handicap
The market is resulted based on the losing/winning margin of maps between the teams. While this market is generally resulted after the end of the maps that are relevant for each specific line, some lines do not have a definitive result before the end of the series and will be resulted after the conclusion of the series.
Below is a list of resulting rules when the Y is defined as:
+2.5:
Resulted as won if the team this line refers to is able to
Not lose out by a three or higher map margin in a Bo5 series
Resulted as lost if the team this line refers to
Loses by any map margin equal to or higher than three in a Bo5 series
+1.5:
Resulted as won if the team this line refers to is able to
Not lose out by a two or higher map margin in a Bo3/Bo5 series
Resulted as lost if the team this line refers to
Loses by any map margin equal to or higher than two in a Bo3/Bo5 series
+0.5:
Only used in a Bo2 series
Resulted as won if the team this line refers to is able to
Win or draw the series
Resulted as lost if the team this line refers to
Loses the series.
-2.5:
Resulted as won if the team this line refers to is able to
Win by a three or higher map margin in a Bo5 series
Resulted as lost if the team this line refers to
Fails to win by a map margin equal to or higher than three in a Bo5 series
-1.5:
Resulted as won if the team this line refers to is able to
Win by two or higher map margin in a Bo3/Bo5 series
Resulted as lost if the team this line refers to
Fails to win by a map margin equal to or higher than two in a Bo3/Bo5 series
-0.5:
Only used in a Bo2 series
Resulted as won if the team this line refers to is able to
Win the series
Resulted as lost if the team this line refers to
Loses or draws the series
Best of ‘X’ Correct Score
The market is resulted at the end of the match based on the series’ final map score.
Total Maps Played Over/Under
This market is resulted based on the number of maps played during the series. While this market is resulted after the end of maps that are relevant for the specific line of the market, some lines do not have a definitive result before the end of the series and will be resulted after the conclusion of the series.
Below is a list of resulting scenarios when the Y is defined as:
4.5:
Resulted after the 4th map in a Bo5 series, based on whether there is going to be a 5th map
3.5:
Resulted after the 3rd map in a Bo5 series, based on whether there is going to be a 4th map
2.5:
Resulted after the 2nd map in a Bo3 series, based on whether there is going to be a 3rd map
Map Result Based Markets
All the following markets are resulted after the end of the specified map, based on the results available in-game, on the official video stream, feed or post-game statistics.
Number of Maps Parity
The following market is resulted based on whether the final count of maps in a certain Match is an odd or even number.
Map ‘X’ Winner
The market is resulted based on which team won map ‘X’, which is defined by winning 16 rounds during regulation (Bo24). If map ends with a 12-12 draw an overtime could be played. To win a map on overtime team needs to win 4 rounds. If an overtime ends with a 3-3 draw, next overtime will be played. This market is resulted including Overtime.
Map 'X' winner 3-way
The market is resulted based on which team (Terrorists / Counter-terrorists) reaches a score of 13 Rounds first or both teams score 12 Rounds and Map is concluded as a draw.
Map ‘X’ Rounds Handicap
The market is resulted based on whether handicap’s specific index (e.g., 7.5) is higher or lower than the relevant difference between both team’s total rounds during map ‘X’. This market is resulted including Overtime.
Map ‘X’ Total Number of Rounds
The market is resulted based on whether the total amount of rounds was either higher or lower than the specific index (e.g., Over/Under 21.5). This market is resulted including Overtime.
Map ‘X’ Overtime
This market is resulted based on total number of rounds played. If 25 or more rounds are played during a map then “Yes” is the winning selection, if 24 or less, then “No”.
Map Specific Markets
All the following markets are resulted during the gameplay of the specified map, based on the quickest reliable video stream or feed available. When the result remains unclear from the video stream or feed, then the result will be based osn the post-game statistics. While we aim to result these markets as soon as possible, it might not always be possible (when there is a significant delay in the stream), in which case they will be resulted shortly after the map has concluded.
Total Maps played over/under
The market is resulted whether the count of Maps played in a certain Match is over or under a certain figure. Number 2.5 is used for Bo3, while numbers 3.5 and 4.5 are used for Bo5.
Map 'X' Correct Round score
The market is resulted what would be the final score of the Map, presented as “No. of Rounds won by team A: No. of Rounds won by team B”.
Map 'X' First half winner
The market is resulted depending on which team (Terrorists / Counter-terrorists) has a higher number of won Rounds after the first 6 Rounds.
Map 'X' Second half winner
The market is resulted depending which team (Terrorists / Counter-terrorists) has a higher number of won Rounds after the first 6 Rounds and before the Map is concluded as a draw or won by one team.
Map ‘X’ 1st Pistol Round Winner
The market is resulted at the end of the 2nd round. The market is resulted based on which team won the 1st round.
Map ‘X’ 2nd Pistol Round Winner
The market is resulted at the end of the 13th round. The market is resulted based on which team won the 13th round.
Round 'X' winner
The market is resulted depending on which team (Terrorists / Counter-terrorists) win Round X.
Map ‘X’ Race to 3 rounds
The market is resulted when either of teams first scores 3 rounds in map ‘X’.
Map ‘X’ Race to 6 rounds
The market is resulted when either or teams first scores 6 rounds in map ‘X’.
Map ‘X’ Race to 9 rounds
The market is resulted when either of teams first scores 9 rounds in map ‘X’.
Dota 2
There are several types of markets in Dota2, based on when they get settled during the match:
1. General markets
Resulted after the conclusion of the series.
2. Map result based markets
Resulted after the conclusion of map X.
3. Map specific markets
Resulted during map X, based on gameplay.
All markets on a postponed match will be resulted as void if the event has been moved to more than 48 hours in the future. However, if it is less than 48 hours then Shuffle will update the start-time of the event and leave the markets open.
In case of a server crash, a map of a series can be remade from scratch. In such cases, all the markets that were settled based on the gameplay prior to the remake will remain settled based on that, while the rest of the unsettled markets will be resulted based on the remade gameplay. In such cases, the clients will be provided with a list of all the affected markets and a timeframe when the prices of these markets were based on the pre-remake state of the game. This allows the clients to void bets taken on the affected markets in this timeframe.
General Markets
Player markets will be resolved based on internal data and are then confirmed with dotabuff:
If dotabuff data is corrupted or missing, all bets will be resolved via the video stream.
In case of a deny, all bets will stand and will be resolved based on dotabuff.
In case of a split kill where multiple heroes deal damage to a hero, and this hero is finished via a neutral creep or a tower, the kill is omitted from the official results and will not be counted towards the player markets.
In case the match is abandoned before the completion of the series, then each of the following markets have special resulting scenarios based on the pre-abandoned state of the series, as defined below.
Match Up Winner
This market is resulted based on which team won a specified number of maps in a series with a defined maximum map count. The following number of won maps result in a won series:
Bo1 series – 1 map
Bo2 series – 2 maps
Bo3 series – 2 maps
Bo5 series – 3 maps
Bo7 series – 4 maps
Bo9 series – 5 maps
Please note that this is a 2-way market, meaning that if the series is drawn, the market will be resulted as void.
If the match is abandoned before the completion of the whole series (for example in a Bo3, when map 1 is played out but map 2 or 3 are forfeit), then the market will be resulted as void.
Match Up Winner (3Way)
This market is exclusively used in a Bo2 series and is resulted based on the final map score of the series.
If the match is abandoned before the completion of the whole series, then the market will be resulted as void.
Match Up Handicap Y
The market is resulted based on the losing/winning margin of maps between the teams. While this market is generally resulted after the end of the maps that are relevant for each Y line, some lines do not have a definitive result before the end of the series and will be resulted after the conclusion of the series.
If the match is abandoned before the completion of the whole series, then the undetermined Y lines will be resulted as void, while the ones that already have a determined result will be resulted normally.
Below is a list of resulting rules when the Y is defined as:
+2.5:
Resulted as won if the team this line refers to is able to
Not lose out by a three or higher map margin in a Bo5/Bo7/Bo9 series
Resulted as lost if the team this line refers to
Loses by any map margin equal to or higher than three in a Bo5/Bo7/Bo9 series
+1.5:
Resulted as won if the team this line refers to is able to
Not lose out by a two or higher map margin in a Bo3/Bo5/Bo7/Bo9 series
Resulted as lost if the team this line refers to
Loses by any map margin equal to or higher than two in a Bo5/Bo7/Bo9 series
+0.5:
Only used in a Bo2 series
Resulted as won if the team this line refers to is able to
Win or draw the series
Resulted as lost if the team this line refers to
Loses the series.
-2.5:
Resulted as won if the team this line refers to is able to
Win by a three or higher map margin in a Bo5/Bo7/Bo9 series
Resulted as lost if the team this line refers to
Fails to win by a map margin equal to or higher than three in a Bo5/Bo7/Bo9 series
-1.5:
Resulted as won if the team this line refers to is able to
Win by two or higher map margin in a Bo3/Bo5/Bo7/Bo9 series
Resulted as lost if the team this line refers to
Fails to win by a map margin equal to or higher than two in a Bo3/Bo5/Bo7/Bo9 series
-0.5:
Only used in a Bo2 series
Resulted as won if the team this line refers to is able to
Win the series
Resulted as lost if the team this line refers to
Loses or draws the series
Total Maps Played Over/Under Y
This market is resulted based on the number of maps played during the series. While this market is resulted after the end of maps that are relevant for the Y line of the market, some lines do not have a definitive result before the end of the series and will be resulted after the conclusion of the series.
If the match is abandoned before the completion of the whole series, then the undetermined Y lines will be resulted as void, while the ones that already have a determined result will be resulted normally.
Below is a list of resulting scenarios when the Y is defined as:
8.5:
Resulted after the 8th map in a Bo9 series, based on whether there is going to be a 9th map
7.5:
Resulted after the 7th map in a Bo9 series, based on whether there is going to be an 8th map
6.5:
Resulted after the 6th map in a Bo9/Bo7 series, based on whether there is going to be a 7th map
5.5:
Resulted after the 5th map in a Bo9/Bo7 series, based on whether there is going to be a 6th map
4.5:
Resulted after the 4th map in a Bo7/Bo5 series, based on whether there is going to be a 5th map
3.5:
Resulted after the 3rd map in a Bo5 series, based on whether there is going to be a 4th map
2.5:
Resulted after the 2nd map in a Bo3 series, based on whether there is going to be a 3rd map
Best of ‘X’ Correct Score
This market is resulted based on the series’ final map score.
If the match is abandoned before the completion of the whole series, then the market will be resulted as void.
Team to Score an Ultra Kill
This market is resulted based on whether a player for the specified team was able to kill four enemy heroes in a sequence where no more than 17 seconds has elapsed from the previous kill. If a kill occurs more than 17 seconds after the previous kill, the kill spree is reset. This market is resulted based on the stream and will be resulted at the end of the series, as opposed to when the event occurs. In case no Ultra kill occurs, the selections are resulted as lost.
Team to Score a Rampage
This market is resulted based on whether a player for the specified team was able to kill five enemy heroes in a sequence where no more than 17 seconds has elapsed since the previous kill. If a kill occurs more than 17 seconds after the previous kill, the kill spree is reset. This market is resulted based on the stream and will be resulted at the end of the series, as opposed to when the event occurs. In case no Rampage occurs, the selections are resulted as lost.
Team to Score an Beyond Godlike
The market is resulted based on whether at least one player, from the Dark or Light teams, has scored 10 or more kills without dying and this event is announced in game. Team to achieve Megacreeps This market is resulted based on whether all Dark or Light barracks are destroyed and this event is announced in game.
Map Result Based Markets
All the following markets are resulted after the end of the specified map, based on the results available in-game, or fetched from valve servers by a reliable 3rd party site (dotabuff.com or opendota.com). If neither one of these sources is available, then the markets will be resulted based on the official stream/ VOD.
All the following markets are resulted as void if the map has been abandoned or did not take place.
Map ‘X’ Winner
This market is resulted based on which team won map X, which in turn is defined by which team’s Ancient is destroyed/ explodes first. Losing team is the one who’s Ancient explodes first.
Please note that this market is resulted in real-time, based on the information available from Valve servers and as such, will often be resulted prior to the completion of the map in live streams/feeds, as they often feature a significant delay ranging anywhere between 10 seconds to 20 minutes. Team 'X' to win at least 1 Map yes/no The market is resulted based on whether a certain team wins at least one Map in a particular Match.
Map X Team to Score the Most Kills
This market is resulted based on which team got most kills during map X.
Kill count includes kills by team’s structures and creeps under its control. Denies do not count as kills for either team.
Map Nth Kill
The market is resulted by the team that makes a kill, forcing the sum of the total kills for both teams to be equal to X.
Map X Team to Score the Most Kills Handicap Y
This market is resulted based on whether the indicated handicap Y is higher/ lower than the relevant difference between both team’s kills during map X.
Map X Total Kills Parity
The market is resulted based on whether the final count of kills (Based on the visible in-game score, which is the sum of the Dark and Light kills) in a certain Map is an odd or even number.
Map X Total Kills Odd/Even
This market is resulted based on whether the total amount of kills during map X (team A kills + team B kills) is either an odd or an even number.
Map ‘X’ Total Kills Scored Over/Under Y
This market is resulted based on whether the total amount of kills during map X (team A kills + team B kills) was over or under Y.
Map ‘X’ Total Towers Destroyed Over/Under Y
This market is resulted based on whether the total amount of towers destroyed during map X (team A lost towers + team B lost towers) was over or under Y.
Map ‘X’ Total Roshans Slain Over/Under Y
This market is resulted based on whether the total amount of Roshans slain during map X was over or under Y.
Map ‘X’ Game Time Over/Under Y
This market is resulted based on whether the map X duration was over or under Y minutes. Game duration is exclusively based on the in-game clock’s final reading.
Please note that it might not necessarily reflect how long it took from the beginning of the map until the end, as it does not factor in the pause and draft time. If the game time is identical to Y (ie, within the same second: 37:00, 38:00, etc) then the market is resulted as void.
Map X Total Roshans Slain
This market is resulted based on how many Roshans were slain during the specified map.
Map Specific Markets
All the following markets are resulted during the gameplay of the specified map, based on the quickest reliable video stream available. When the result remains unclear from the video stream/feed, then the result will be based on the in-game combat log. While we aim to result these markets as soon as possible, it might not always be possible (in case the events do not occur, or when there is a significant delay in the stream or dotaTV), in which case they will be resulted shortly after the map has concluded.
Map X Team to Score the First Kill
This market is resulted based on which team got a kill first.
Please note that this market is not the same as the First Blood market, for it is not limited to player kills, but whenever a team structure, lane creep, or any other creep controlled by the team gets the first kill, it counts as a kill for that team.
Heroes dying to or denying themselves to neutral creeps do not count as kills for either team.
If neither team gets a kill during map X, then the market is resulted as void.
Map X Team to Destroy the First Tower
This market is resulted based on which team destroys the opponents tower first.
Please note that if a team denies a tower or the tower is destroyed by creeps of any kind, it still counts as destroyed by the opposite team.
If neither team destroys a tower during map X, then the market is resulted as void.
Map X Team to Destroy the First Barracks
This market is resulted based on which team destroys the opponents barracks first. Note that if a team denies the barracks or a barracks is destroyed by creeps of any kind, it still counts as destroyed by the opposite team.
Both Ranged and Melee barracks are considered a single structure thus destroying either one of them counts toward this market.
If neither team destroys any barracks during map X, then the market is resulted as void.
Map X First Aegis
The market is resulted based on which team which picks-up the first aegis.
Map X Team to Slay the First Roshan
This market is resulted based on which team gets the last hit on the first Roshan. Please note that who picks up or steals the Aegis bears no significance whatsoever.
If neither team kills Roshan during map X, then the market is resulted as void.
Map ‘X’ Race to Y Kills
This market is resulted based on which team reaches Y number of kills first.
If neither team reaches Y kills during map X, then the market is resulted as void.
Valorant
There are several types of markets in Valorant, which will be resulted based on when they get settled during the match:
1. General Markets
Resulted after the conclusion of the series.
2. Map Result Based Markets
Resulted after the conclusion of map ‘X’.
3. Map Specific Markets
Resulted during the map ‘X’, based on gameplay.
For cancelled matches all markets will be voided. For matches that have been started and then abandoned during the match, markets that has not reached their natural conclusion yet will be voided, rest markets will be resulted.
All markets on a postponed match will be treated as void if the event has been moved to more than 48 hours in the future. However, if it is less than 48 hours then Shuffle will update the start-time of the event and leave the markets open.
In case of technical issues, there can be occurrences where the first round could get re-played. In these situations, the result of the re-played round will overwrite the initial result of the first round.
If a team changes more than 2 players, it is not considered the same team anymore and all bets will be voided (assuming that this change was not known the match was priced up).
General Markets
All the following markets are definitively resulted after the conclusion of the series, based on the results available in-game, on the official video stream, feed or post-game statistics.
Match Up Winner
This market is resulted based on which team won a specified number of maps in a series with a defined maximum map count. The following number of won maps result in a won series:
Bo1 series – 1 map
Bo2 series – 2 maps
Bo3 series – 2 maps
Bo5 series – 3 maps
N.B. This is a 2-way market, meaning that if Bo2 series is drawn, the market will be resulted as void.
Match Up Winner (3 way)
This market is used in a Bo2 series and in a Bo1 series where no overtime is played. It is resulted at the end of the match based on the final map score of the series.
Match Up Handicap
The market is resulted based on the losing/winning margin of maps between the teams. While this market is generally resulted after the end of the maps that are relevant for each specific line, some lines do not have a definitive result before the end of the series and will be resulted after the conclusion of the series.
Below is a list of resulting rules when the Y is defined as:
+2.5:
Resulted as won if the team this line refers to is able to
Not lose out by a three or higher map margin in a Bo5 series
Resulted as lost if the team this line refers to
Loses by any map margin equal to or higher than three in a Bo5 series
+1.5:
Resulted as won if the team this line refers to is able to
Not lose out by a two or higher map margin in a Bo3/Bo5 series
Resulted as lost if the team this line refers to
Loses by any map margin equal to or higher than two in a Bo3/Bo5 series
+0.5:
Only used in a Bo2 series
Resulted as won if the team this line refers to is able to
Win or draw the series
Resulted as lost if the team this line refers to
Loses the series.
-2.5:
Resulted as won if the team this line refers to is able to
Win by a three or higher map margin in a Bo5 series
Resulted as lost if the team this line refers to
Fails to win by a map margin equal to or higher than three in a Bo5 series
-1.5:
Resulted as won if the team this line refers to is able to
Win by two or higher map margin in a Bo3/Bo5 series
Resulted as lost if the team this line refers to
Fails to win by a map margin equal to or higher than two in a Bo3/Bo5 series
-0.5:
Only used in a Bo2 series
Resulted as won if the team this line refers to is able to
Win the series
Resulted as lost if the team this line refers to
Loses or draws the series
Best of ‘X’ Correct Score
The market is resulted at the end of the match based on the series’ final map score.
Total Maps Played Over/Under
This market is resulted based on the number of maps played during the series. While this market is resulted after the end of maps that are relevant for the specific line of the market, some lines do not have a definitive result before the end of the series and will be resulted after the conclusion of the series.
Below is a list of resulting scenarios when the Y is defined as:
4.5:
Resulted after the 4th map in a Bo5 series, based on whether there is going to be a 5th map
3.5:
Resulted after the 3rd map in a Bo5 series, based on whether there is going to be a 4th map
2.5:
Resulted after the 2nd map in a Bo3 series, based on whether there is going to be a 3rd map
Map Result Based Markets
All the following markets are resulted after the end of the specified map, based on the results available in-game, on the official video stream, feed or post-game statistics.
Map ‘X’ Winner
The market is resulted based on which team won map ‘X’, which is defined by winning 13 rounds during regulation (Bo24). If map ends with a 12-12 draw an overtime could be played. To win a map on overtime teams will alternate playing rounds on attack and defence until a team claims victory by being up by 2 rounds. This market is resulted including Overtime.
Map ‘X’ Rounds Handicap
The market is resulted based on whether handicap’s specific index (e.g., 7.5) is higher or lower than the relevant difference between both team’s total rounds during map ‘X’. This market is resulted including Overtime.
Map ‘X’ Total Number of Rounds
The market is resulted based on whether the total amount of rounds was either higher or lower than the specific index (e.g., Over/Under 22.5). This market is resulted including Overtime.
Map ‘X’ Overtime
This market is resulted based on total number of rounds played. If 25 or more rounds are played during a map then “Yes” is the winning selection, if 24 or less, then “No”.
Map Specific Markets
All the following markets are resulted during the gameplay of the specified map, based on the quickest reliable video stream or feed available. When the result remains unclear from the video stream or feed, then the result will be based on the post-game statistics. While we aim to result these markets as soon as possible, it might not always be possible (when there is a significant delay in the stream), in which case they will be resulted shortly after the map has concluded.
Map ‘X’ 1st Pistol Round Winner
The market is resulted at the end of the 2nd round. The market is resulted based on which team won the 1st round.
Map ‘X’ 2nd Pistol Round Winner
The market is resulted at the end of the 17th round. The market is resulted based on which team won the 16th round.
Map ‘X’ Race to 3 rounds
The market is resulted when either of teams first scores 3 rounds in map ‘X’.
Map ‘X’ Race to 6 rounds
The market is resulted when either or teams first scores 6 rounds in map ‘X’.
Map ‘X’ Race to 9 rounds
The market is resulted when either of teams first scores 9 rounds in map ‘X’.
FIFA
All markets on a postponed match will be voided if the event has been moved to more than 48 hours in the future. However, if it is less than 48 hours then Shuffle will update the start-time of the event and leave the markets open.
If any result has already been sent from our side this can’t be undone. In case a mistake is committed, we will inform as soon as possible through a message board with the correct results for you to correct results at your end.
General Markets
Match Up Winner (3 way)
This market is resulted at the end of the match based on the Full-Time score. This market can be voided when:
· Match is abandoned / Not played
· Match was incorrectly covered (With incorrect prices or teams)
Game 1 Next Team To Score
This market is resulted after a goal is scored and then we proceed to open the next goal until the minute 85 of game play. This market can be voided when:
· Match is abandoned / Not played
· Match was incorrectly covered (With incorrect prices or teams)
Game 1 Total Goals Over/Under ‘X’
This market is resulted as soon as over X number of goals have been scored or at the end of the match. This market can be voided when:
· Match is abandoned / Not played
· Match was incorrectly covered (With incorrect prices or teams)
Game 1 Asian Handicap
This market is resulted at the end of the match based on the Full-Time score. This market can be voided when:
· Match is abandoned / Not played
· Match was incorrectly covered (With incorrect prices or teams)
Game 1 Both Teams to Score
This market is resulted at the end of the match based on the Full-Time score. This market can be voided when:
· Match is abandoned / Not played
· Match was incorrectly covered (With incorrect prices or teams)
Game 1 Double Chance
This 3 way market has two winner options and a losing one. This market is resulted at the end of the match based on the Full-Time score. This market can be voided when:
· Match is abandoned / Not played
· Match was incorrectly covered (With incorrect prices or teams)
Game 1 Draw No Bet
This market is resulted at the end of the match based on the Full-Time score. This market can be voided when:
· Match is abandoned / Not played
· Match was incorrectly covered (With incorrect prices or teams)
· Match ended in draw
Game 1 Team X Total Goals Over/Under X
This market is resulted after team X scores over X number of goals or at the end of the match. This market can be voided when:
· Match is abandoned / Not played
· Match was incorrectly covered (With incorrect prices or teams)
Game 1 Handicap 3-way -1
This market is resulted at the end of the match based on the Full-Time score. This market can be voided when:
· Match is abandoned / Not played
· Match was incorrectly covered (With incorrect prices or teams)
Game 1 First Half Handicap 2 way -0.5
This market is resulted at the end of the first half based on the first half result. This market can be voided when:
· Match is abandoned / Not played before the first half is over
· Match was incorrectly covered (With incorrect prices or teams)
Game 1 First Half Handicap 3-way -1
This market is resulted at the end of the first half based on the first half result. This market can be voided when:
· Match is abandoned / Not played before the first half is over
· Match was incorrectly covered (With incorrect prices or teams)
Game 1 First Half Result
This market is resulted at the end of the first half based on the first half result. This market can be voided when:
· Match is abandoned / Not played before the first half is over
· Match was incorrectly covered (With incorrect prices or teams)
Game 1 First Half Total Goals Over/Under X
This market is resulted after X number of goals have been scored in the first half. This market can be voided when:
· Match is abandoned / Not played before the first half is over
· Match was incorrectly covered (With incorrect prices or teams)
NBA 2k All markets on a postponed match will be voided if the event has been moved to more than 48 hours in the future. However, if it is less than 48 hours then Shuffle will update the start-time of the event and leave the markets open.
Match Winner 3-way
The market is resulted based on the team (Home / Away) which scores the most goals wins the Match or if both teams score the same number of goals in the set time, then the Match is concluded as a draw.
Match Winner No Draw
The team (Home / Away) which gets the most points wins the Match. If both teams get the same number of points in the set time, then the Match is concluded as a draw; in this case, the market is cancelled and all bets should be voided.
Match First Half Winner 3-way
The market is resulted based on the team (Home / Away) which scores the most goals in the first period wins the first period or if both teams score the same number of goals in the first period, then the market is concluded as a draw.
Match Total Goals
The market is resulted based on whether the final count of goals scored in a certain Match is over or under a certain figure.
Match First Half Total Goals
The market is based on whether the final count of goals scored in the first period of a certain Match is over or under a certain figure.
Match Total Goals Parity
The market is based on whether the final count of goals scored in a certain Match is an odd or even number.
Match First Half Total Goals Parity
The market is based on whether the final count of goals scored in the first period of a certain Match is odd or even number.
Match Winner Double Chance
The market is based on the match winner market that combines two possible outcomes into one bet (home/draw, away/draw, home/away)
Match First Half Winner Double Chance
The market is resulted based on the match first half winner market that combines two possible outcomes into one bet (home/draw, away/draw, home/away)
eCricket
Match Winner Draw no bet
The market is resulted based on the team (Home / Away) which gets the most runs wins the Match. If both teams get the same number of runs in the set time, then the Match is concluded as a draw; in this case, the market is canceled and all bets should be voided.
Match team total runs
The market is resulted based on whether the final count of runs scored in a certain Match by a certain team is over or under a certain figure.
Match total runs parity
The market is resulted whether the final count of runs scored in a certain Match is an odd or even number.
Match total runs
The market is resulted whether the final count of runs scored in a certain Match is over or under a certain figure.
Match toss winner
The market is resulted based on which team wins the Coin Toss in the beginning of the match.
Outrights
General rules - outrights
Outright markets will be resolved based on the official tournament results.
In case of a team change, we reserve the right to void all bets and resume the outright market’s coverage under a new version.
If the tournament is postponed, we reserve the right to void all bets
If the tournament is cancelled, all bets will be voided
Player markets
General rules - player markets
In case of a player substitute, all affected player markets will be voided.